Timo Arnall

Timo Arnall on a hillside at dusk, with a camera around his neck
Timo Arnall on a hillside at dusk, with a camera around his neck

Timo is a designer at Apple.

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Previously he was the co-founder of Playdeo and Ottica, working with design, games, product invention, filmmaking, photography and strategy, in particular working with Google ATAP, Google AR & VR and other special projects.

Timo’s design, photography and filmmaking work is about developing and explaining emerging technologies through visual invention, films, visualisations, products and new interactions.

He led the research project ‘Touch’ investigating RFID, NFC and physical interaction with everyday objects. As creative director at BERG, he worked alongside an extraordinary team to design, visualise and communicate a wide range of work for clients such as Google, Intel and Dentsu. In particular our work on Mag+ was called out as ‘really, really breakthrough’ by Steve Jobs.

Timo started his career as a digital and visual effects supervisor on animated films and commercials, introducing award winning animators, filmmakers, artists and choreographers to emerging tools such as Brilliance, Deluxe Paint, Softimage Eddie, 3D Studio Max, SGI workstations and Amiga digital video I/O. Inspired by the likes of Jef Raskin’s Humane Interface, Andy Cameron’s Dissimulations and the early signs of a more ‘designed’ web experience Timo began designing and developing web and mobile interfaces in 2000.

He has a bachelors degree in filmmaking and a PhD in interaction design.

Photography

Photography has run alongside the design and film work for as long as I can remember. The method settled around 2002, in a short statement I wrote for an exhibition:

As a filmmaker, used to working with images changing 25 frames every second, I have been using digital photography as a narrative medium, taking sequences of photographs to suggest movement, place, stories, journeys and discovery. I never use the viewfinder. The screen allows for photographic framing and composition so that the camera rarely gets in the way of the experience.

What has accumulated since is a long daily diary, mostly unannotated, the photographs titled with nothing but the timestamp they were taken at. The Photography section reads it as bodies of work.

Exhibitions

Beyond the named institutional shows, the Touch and Immaterials work has appeared in smaller settings in Norway, Spain, the Netherlands and the UK. MoMA holds an artist record at moma.org/artists/39373.

Press

The work has been written about most substantially by:

Other coverage in The Guardian, HOLO, Icon, RIBA Journal, Electric Sheep, Gizmodo, Designboom, and a long list of design and tech blogs.

Talks

From the nearfield.org publications archive and BERG / Ottica / Playdeo years:

And at IXDA, Design of Understanding, Oslo LUX, the Microsoft Social Computing Symposium, MoMo Amsterdam, the Museum of London, and other venues during the BERG / Ottica years where the public record is patchier.

Teaching

Awards and recognition

Publications

Roughly 13 academic papers and one PhD thesis, with about 716 citations on Google Scholar.

Patents

Co-inventor on four granted US patents.

A fifth application, US20160349845A1, Gesture Detection Haptics and Virtual Tools (filed May 2016, with Ivan Poupyrev, Carsten Schwesig and Jack Schulze), did not progress to grant.

@timoarnall / Flickr / Tumblr / LinkedIn

timo at elasticspace dot com