Broadcast design books
This is one of a series of reading lists I put together between 2002 and 2004 when I was starting out in interaction and experience design. This one is on motion graphics and broadcast design, a parallel craft I’d been working in, and one that feeds directly into time-based interaction work.
Richard Williams’s The Animator’s Survival Kit is the single essential craft book on the shelf, worth more than all the others combined. Bellantoni & Woolman’s Type in Motion is the theoretical book I kept returning to. The Meyers’ After Effects books were the practical manuals of the era; much of their content is now superseded.
The Amazon links below are what I had at the time, most will be dead now, but the ISBNs will find you a copy.
Pause: 59 Minutes of Motion Graphics
Julie Hirschfeld, Stefanie Barth ed.
amazon.co.uk / amazon.com
Anime
Robert Klanten, Hendrik Hellige, Birga Meyer. Includes 4 ½ hours of motion graphics work on DVD, but the book itself is disappointing.
amazon.co.uk / amazon.com
Type in Motion
Jeff Bellantoni, Matt Woolman.
amazon.co.uk / amazon.com
Understanding Animation
Paul Wells.
amazon.co.uk / amazon.com
2-D Animation
Jayne Pilling.
amazon.co.uk / amazon.com
The Animator’s Survival Kit
Richard Williams.
amazon.co.uk / amazon.com
After Effects in Production
Trish Meyer, Chris Meyer.
amazon.co.uk / amazon.com
Creating Motion Graphics: with After Effects
Trish Meyer, Chris Meyer.
amazon.co.uk / amazon.com