Category Archives: Interaction design

Augmented reality experiments

AR Teapot

A year ago, Even and I played around for an afternoon with ARtoolkit, an open-source application for handling Augmented Reality objects: physical markings that when processed through a video camera can be augmented with 3D digital objects.

The address book desk

Address book desk, with post-it/stickies on the surface

For the last couple of weeks I have been experimenting with tagging personal space with NFC. This started by embedding RFID tags in my desk, to use it as an information surface for contacts, SMSes and links.

Nokia 3220 with NFC

Thanks to Matt and Nokia I’ve had a prototype 3220 NFC shell on loan for a few weeks. It’s the second Nokia phone to feature an RFID reader and writer for ‘Near Field Communication’ the technology that I’ve been getting excited about for mobile services, stickering and touch.

Graphic language for touch

A graphic language for touch: interacting with RFID and NFC through the mobile phone.

This work explores the visual link between information and physical things, specifically around the emerging use of the mobile phone to interact with RFID or NFC. It was a presentation and poster at Design Engaged, Berlin on the 11th November 2005.

Download the icons (PDF, 721KB, Gif preview).

Design Engaged 2005

Design Engaged 2005

Here are my raw notes from the three days of excellent conversation, urban exploration and brainstorming of Design Engaged 2005.

Embodied interaction in music

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Over Easter I sketched out some ideas for navigating music on a portable player. I was frustrated with the iPod clickwheel, thinking about reducing the reliance on visual interfaces and how navigating music has a lot to do with language. I wanted to explore richer interfaces that combine movement, language and vision.

Tangible and social interaction

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On the 12th January 2005 I gave two lectures here in Oslo on the theme of tangible and social interaction. The presentation is a 1.9mb pdf, and my notes are below. I’m posting this in response to Matt Jones’ and Chris Heathcote’s presentation at ETech (notes), which covers a lot of the same ground.

Sound objects

Mikael Fernström gave a lecture at AHO on sound objects this week. His work at IDC focuses on sound in ubiquitous computing, an area that is relatively unexplored in interaction design.