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Branding with badges

Many of the early ideas were fairly conceptual: Not a place or a thing, but an idea tied to the use of Foursquare itself (“10 check-ins”) or the kind of real-world social behavior the service was attempting to leverage (checking into the same place three times in one week, or checking in with two people [...]

10 July 2011

Stealthie!

Nice work from Richard Hogg: Hi I’m Stealthie!

6 July 2011

Graphical data fiction

Sumedecina and Graphical data fiction.

21 June 2010

3D secret – hidden pictures

Beautiful new exploratory game for the Nintendo DS, that uses the front-facing camera and face tracking to calculate a perspective that renders like a window on a new world. DSi「立体かくし絵 アッタコレダ. Via BERG

27 February 2010
Augmented reality experiments

Augmented reality experiments

AR Teapot

A year ago, Even and I played around for an afternoon with ARtoolkit, an open-source application for handling Augmented Reality objects: physical markings that when processed through a video camera can be augmented with 3D digital objects.

29 August 2006

You are here

You are here

I’m collecting images from around the world depicting ‘you are here’ marks or ideo locators at Flickr. I’m fascinated by this mapping in context, in particular the relationship to local physical space. This is mapping with a a point of view, and maps as direct interface to the world. The best example to date is from Seoul, where 3D cross sections of a metro station are directly related to the point at which you are looking at the map.

4 August 2006
Graphic language for touch

Graphic language for touch

A graphic language for touch: interacting with RFID and NFC through the mobile phone.

This work explores the visual link between information and physical things, specifically around the emerging use of the mobile phone to interact with RFID or NFC. It was a presentation and poster at Design Engaged, Berlin on the 11th November 2005.

Download the icons (PDF, 721KB, Gif preview).

21 November 2005

Design research books

My design research and theory books.

8 August 2004

Public markup

Cable ties on a lamppost, Euston, London

This research looks at the marking of public space by investigating the physical annotation of the city: stickering, graffiti and billboards. It attempts to find patterns in this marking practice by looking at visibility, techniques, process, location, content and audience. It proposes ways in which this marking can be used as a layer between the physical city, and digital spatial annotation.

17 May 2004

Design for television

Typographer.org / David Earls has covered the basics of design for television in a clear and accessible way. I have been meaning to write up some guidelines specific to (interactive) television, here is a start.

10 March 2004

Information design books

My books on information design.

3 September 2003

Visual design books

My visual design books.

28 January 2003

Broadcast design books

My animation, television and broadcast design books.

26 January 2003

Brand and communication books

My brand and communication design books.

18 January 2003

Typography books

My typography books.——-

17 January 2003