Research

Category Archives: Film

Olars: physical toy inspired by karl sims evolved creatures

A lovely piece of work by Lars M. Vedeler and Ola Vågsholm from the Tangible Interactions course at The Oslo School of Architecture & Design: Olars is an electronic interactive toy inspired by Karl Sims’ evolved virtual creatures. Having thousands of varieties in movement and behaviour by attaching different geometrical limbs, modifying the angle of [...]
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Chronocyclegraph of bricklaying

By Frank Gilbreth (1912) Via lecture 4: traces at light matters.
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Negotiating futures. Design fiction

Swiss Design Network Conference 2010: Designers see the world not simply as it is, but rather as it could be. In this perspective, the world is a laboratory to explore the contingency of the existing and the thinking in options. Imaginations of the contra factual are a key source for the creation of alternative political, [...]
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Curious Displays

Curious Displays by Julia Yu Tsao
Also posted in Media, Ubicomp, video | 2 Comments

Denisa Kera & Jimmy Loizeau

Denisa Kera & Jimmy Loizeau: 18:46 in The Futurity Long Conversation.
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Augmented (hyper)Reality

Augmented (hyper)Reality by Keiichi Matsuda The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it. A film [...]
Also posted in Information design, video | Tagged , , | 3 Comments

Parisian Love

New Google ad: Parisian Love.
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Crossing Borders

A visualization of private spaces in public photography. A design probe on digital mannerism by choy ka fai Via BERG.
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Telling stories with interfaces

“But where does it go from here? Is this really just a micro-genre best suited to ads for internet companies? Or does the fact that we spend so much time on this stage our selves mean that it really can be the venue for more (and more kinds of) storytelling? via Telling stories with interfaces [...]
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Parallel tracking and mapping for small AR workspaces

AR in unknown scenes is always going to be difficult without a remote expert to annotate the map. Here, we restrict ourselves to finding a dominant plane in the scene, and then running simple VR/AR games on this plane: essentially, you can have little AR critters running around on your tabletop. At present, no attempt [...]
Also posted in Mapping, geography | Tagged | Leave a comment

Film books

My books on films, filmmakers and film theory/process.
Also posted in Reading, Television | Comments closed

Narrative books

My books on narrative, and the intersections between story, simulation and interaction.
Also posted in Art, Media, Narrative, Reading, Research, Television | Comments closed

Interaction and narrative workshop

Notes from a lecture given at Channel 4 in London, covering ideologies, examples, processes and practicalities in interactive narrative.
Also posted in Conferences, Interaction design, Narrative, Television | Comments closed