# Mobile

> 8 posts tagged Mobile on Timo Arnall's site, 2001 to 2010: Proximity payments; iPhone RFID: object-based media; Nokia 3220 with NFC; Embodied interaction…

- Page: https://www.elasticspace.com/tag/mobile/
- Updated: 2026-10-13
- Site map for agents: https://www.elasticspace.com/llms.txt

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- [Proximity payments](https://www.elasticspace.com/2010/04/proximity-payments/) (2010): Two early 2010 proximity-payment demos: the new PayPal iPhone app, which seems to use the Bump API to match up two physical gestures, and Square’s just-announced payment app for the iPad.
- [iPhone RFID: object-based media](https://www.elasticspace.com/2009/04/iphone-rfid/) (2009): Touch the iPhone to a record sleeve and the album plays. Touch it to a book and the cover loads. The film tries out RFID as a way of binding media to physical objects.
- [Nokia 3220 with NFC](https://www.elasticspace.com/2005/12/nokia-3220-nfc/) (2005): First impressions of the prototype Nokia 3220 NFC shell in late 2005: reading and writing RFID tags, interaction details and suggested improvements.
- [Embodied interaction in music](https://www.elasticspace.com/2005/04/embodied-interaction-music/) (2005): A set of sketches from Easter 2005 on navigating music on portable devices: predictive text input, squeeze-and-shake movement, audio scrubbing and gestures like covering an ear.
- [Notcon 04](https://www.elasticspace.com/2004/06/notcon/) (2004): Notcon 04 notes: Spotcodes, circular barcodes for mobile phone interaction; and Reverend Rat's 10-watt long-range Bluetooth receiver.
- [Mobile social software applications](https://www.elasticspace.com/2004/06/mobile-social-software/) (2004): A 2004 reference list of mobile social software: Jabberwocky, Fluidtime, Dodgeball, Plazes, Mamjam, the first wave of location-aware services before smartphones.
- [Creative Crossings workshop](https://www.elasticspace.com/2004/04/creative-crossings/) (2004): Notes on Creative Crossings, a 2004 m-cult / Banff / Arts Council England workshop on mobile media with UK, Canadian and Finnish practitioners.
- [Mobile interaction design case study](https://www.elasticspace.com/2001/06/mobile-interaction-design-case-study/) (2001): A 2001 case study for Pollen Mobile / Mamjam: SMS-driven location-based social entertainment for people in the same venue.
