# Notes

> Elasticspace archive of 68 notes by Timo Arnall, 2000 to 2012, short posts on design, technology and cities.

- Page: https://www.elasticspace.com/notes/
- Updated: 2026-10-13
- Site map for agents: https://www.elasticspace.com/llms.txt

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- [Immaterials at the Vimeo awards 2012](https://www.elasticspace.com/2012/05/immaterials-at-the-vimeo-awards-2012/) (2012): Immaterials: Light painting WiFi, made with Einar Sneve Martinussen and Jørn Knutsen for the YOUrban project, is a finalist at the Vimeo Awards 2012.
- [Talk to Me](https://www.elasticspace.com/2011/09/talk-to-me/) (2011): Five of my projects are in MoMA's Talk to Me exhibition (2011): Nearness, Immaterials, Media Surfaces, The Journey and Suwappu. Reviews at CNN, NYT, WSJ.
- [The films of Adam Lisagor](https://www.elasticspace.com/2011/07/the-films-of-adam-lisagor/) (2011): Adam Lisagor's short commercial films for tech products, surfacing the delight in small interactions, shown through his Jambox ad for Jawbone.
- [Mother. Father. Always you wrestle inside me.](https://www.elasticspace.com/2011/07/mother-father-always-you-wrestle-inside-me/) (2011): Kartina Richardson on Terrence Malick's The Tree of Life, the voluptuous bulging energy of the film and how to approach its CGI dinosaurs with tenderness.
- [Connecting the digital world with print](https://www.elasticspace.com/2011/06/connecting-the-digital-world-with-print/) (2011): A rare piece by Durrell Bishop on a generic tool for linking the digital and physical, passive objects as physical buttons to digital things.
- [Olars: physical toy inspired by karl sims evolved creatures](https://www.elasticspace.com/2010/06/olars-karl-sims-virtual-toy/) (2010): Olars, an electronic interactive toy by Lars M. Vedeler and Ola Vågsholm at The Oslo School of Architecture & Design, inspired by Karl Sims' evolved virtual creatures.
- [The future is Movie OS](https://www.elasticspace.com/2010/04/movie-os/) (2010): Dan Hon on why Apple reaches for real-life objects in interface design, because real objects have affordances that support effective visual storytelling.
- [Proximity payments](https://www.elasticspace.com/2010/04/proximity-payments/) (2010): Two early 2010 proximity-payment demos: the new PayPal iPhone app, which seems to use the Bump API to match up two physical gestures, and Square’s just-announced payment app for the iPad.
- [CCD and computational photography](https://www.elasticspace.com/2010/03/ccd-and-computational-photography/) (2010): Three clippings from 2010 on CCDs eclipsing RFID, computational photography altering scenes in post, and cameras becoming part of the fabric of life.
- [3D secret – hidden pictures](https://www.elasticspace.com/2010/02/3d-secret-hidden-pictures/) (2010): A Nintendo DSi game using the front-facing camera and face tracking to compute a perspective that renders like a window on a new world. Via BERG.
- [Augmented (hyper)Reality](https://www.elasticspace.com/2010/02/augmented-hyperreality/) (2010): Keiichi Matsuda's 2010 film "Augmented (hyper)Reality", made as his Masters project at the Bartlett, a competent visualisation of an undesirable future.
- [Augmentia](https://www.elasticspace.com/2010/02/augmentia/) (2010): Clippings from Anselm Hook's piece "Augmentia" on the emerging issues around augmented reality, the ownership of the view, and the lens of reality.
- [Things](https://www.elasticspace.com/2010/02/things/) (2010): Notes on emerging ‘things’ services in 2010: Thinglink’s exploratory homepage, SVPPLY’s continuous navigation of want, Thingd and Allconsuming.
- [Pour votre sécurité](https://www.elasticspace.com/2010/01/pour-votre-securite/) (2010): A single photograph of ‘Pour votre sécurité’ signage, posted in January 2010.
- [Parallel tracking and mapping for small AR workspaces](https://www.elasticspace.com/2010/01/parallel-tracking-and-mapping-for-small-ar-workspaces/) (2010): A note on Georg Klein's PTAM research, augmented reality that picks up registration from an initial set of objects and goes in and out of register.
- [Speculative practitioners symposium at the AA](https://www.elasticspace.com/2009/07/136379760/) (2009): A note on the AA School's symposium bringing together gaming, film, comics, animation, literature and art as test sites for architectural imagination.
- [Aurora: Mozilla Labs concept video by Adaptive Path](https://www.elasticspace.com/2009/06/132847732/) (2009): Aurora, a 2009 concept video by Adaptive Path for Mozilla Labs, exploring one possible future user experience for the Web.
- [Olinda: digital radio prototypes from Schulze & Webb](https://www.elasticspace.com/2009/06/132858896/) (2009): Olinda, a set of home digital radio prototypes by Schulze & Webb showing that social, Web-like experiences can be built on industry standard DAB chip-sets.
- [Schulze on design as invention](https://www.elasticspace.com/2009/06/132888279/) (2009): Jack Schulze, quoted in Matt Webb's Scope talk at reboot11: design has to invent, create new ways of doing things and contribute to culture.
- [The original Nintendo Wii trailer](https://www.elasticspace.com/2009/06/128172779/) (2009): The original Nintendo Wii trailer from back when it was still the "Revolution", the first mainstream glimpse of tangible, gestural gaming.
- [Design fictions as a book](https://www.elasticspace.com/2009/06/128176899/) (2009): A note on the Nonobject design-fictions book: creating objects that cannot exist to explore what design means at a more profound level.
- [Boelen on critical design’s gimmick problem](https://www.elasticspace.com/2009/06/128192274/) (2009): Jan Boelen on how journalists covering Guixé, Bey and Dunne & Raby tend to pick out the gimmick and miss the designers' underlying vision.
- [What is critical design?](https://www.elasticspace.com/2009/06/128200038/) (2009): A short working definition of critical design: speculative proposals that challenge preconceptions about the role of products in everyday life.
- [An idea](https://www.elasticspace.com/2009/06/128227159/) (2009): A 2009 notebook entry on talking about visualisation in a way that foregrounds the conceptual and cultural practice and backgrounds the dataviz.
- [You are here](https://www.elasticspace.com/2006/08/you-are-here/) (2006): A 2006 note on collecting ‘you are here’ marks, ideo locators that map in context, with a point of view. The best example so far is Seoul’s metro, with 3D cross sections of the station.
- [Design Engaged 2005](https://www.elasticspace.com/2005/11/design-engaged-2005/) (2005): Notes from Design Engaged 2005 in Berlin: Adam Greenfield on energy decline, Anne Galloway on the parliament of things, Fabio Sergio on whether interaction design has any material at all.
- [Graffiti as conversation](https://www.elasticspace.com/2005/02/graffiti-as-conversation/) (2005): A short 2005 observation: photographing layers of conversation in graffiti, prior art for spatial annotation on shared public surfaces.
- [Photos of touch-based interfaces](https://www.elasticspace.com/2005/02/touch-interface-photos/) (2005): Starting to collect images of touch-based interfaces. Oyster cards, bus ticketing readers and other ‘touchable’ interfaces on public transport.
- [Updates](https://www.elasticspace.com/2004/12/wordpress/) (2004): A December 2004 note on switching elasticspace from Textpattern to WordPress, apologising for broken links on the 60 or so existing posts.
- [Spatial memory at Design Engaged 2004](https://www.elasticspace.com/2004/11/spatial-memory-design-engaged/) (2004): Notes from my Design Engaged 2004 presentation: the Time that land forgot project with Even Westvang, and the research on marking in urban public space.
- [Design Engaged 2004](https://www.elasticspace.com/2004/11/design-engaged/) (2004): Notes from Design Engaged 2004 in Amsterdam: Ben Cerveny on metadata accretion, Adam Greenfield on ubicomp ethics, Dan Hill on self-centred design, Matt Webb, Jack Schulze and Matt Jones.
- [Art + communication 2004](https://www.elasticspace.com/2004/10/art-communication/) (2004): Art + Communication 2004 in Riga, the final event in the Trans-cultural Mapping series. Presenting Timeland with Even Westvang and visiting Piens.
- [Physical computing workshop](https://www.elasticspace.com/2004/09/physical-computing/) (2004): Notes from the ‘Making Sense’ physical computing workshop at Atelier Nord, Oslo, September 2004: translating circuit diagrams onto breadboards and programming PIC and Basic Stamp microprocessors.
- [Public marking photographs](https://www.elasticspace.com/2004/09/public-marking-photographs/) (2004): A 2004 Flickr set of images of stickering, graffiti and flyposting, supporting material for the research into spatial annotation.
- [ISEA 2004 conference](https://www.elasticspace.com/2004/08/isea/) (2004): ISEA 2004: the conference held on a Silja Line ferry between Helsinki, Stockholm, Mariehamn and Tallinn, with a pointer to Grandtextauto's writeup of the installations.
- [Design research books](https://www.elasticspace.com/2004/08/design-research/) (2004): A short reading list on design research: Norman Potter's two books, Brenda Laurel's Design Research, Miller & Lupton's Design Writing Research, Helfand.
- [Photography and mapping from Afar](https://www.elasticspace.com/2004/07/afar/) (2004): My piece for ‘Afar’ in Copenhagen, 2004, nine boards of images paired with GPS maps, documenting movement between London and Oslo over three months.
- [Iceland inside/out workshop](https://www.elasticspace.com/2004/07/iceland-inside-out/) (2004): A very short 2004 note from Reykjavik, at the Trans-cultural Mapping workshop. Led directly to the Time that land forgot project with Even Westvang.
- [Loop city workshop](https://www.elasticspace.com/2004/06/loop-city/) (2004): Loop City notes from Outside In Gothenburg: Bill Hillier on cities as movement economies, space syntax, relative space, taxicab geometry.
- [Mobile outskirts workshop](https://www.elasticspace.com/2004/06/mobile-outskirts/) (2004): Notes from the 2004 Mobile Outskirts workshop in Lofoten, a 15-hour bus ride from Trondheim to the islands with a bus full of GPS receivers and cameras.
- [Outside In](https://www.elasticspace.com/2004/06/outside-in/) (2004): Notes from Outside In, a two-day forum at Röda Sten in Gothenburg, June 2004, on new voices, media and practices in the design and use of public space.
- [Notcon 04](https://www.elasticspace.com/2004/06/notcon/) (2004): Notcon 04 notes: Spotcodes, circular barcodes for mobile phone interaction; and Reverend Rat's 10-watt long-range Bluetooth receiver.
- [Transcultural mapping workshops](https://www.elasticspace.com/2004/05/transcultural-mapping/) (2004): Announcement: participating in the Transcultural mapping workshop in Lofoten in June 2004, and the Loop City workshop at the Outside In symposium.
- [Public markup](https://www.elasticspace.com/2004/05/public-markup/) (2004): Research notes on the marking of public space: stickering, graffiti and billboards, looking for patterns in visibility, techniques, process, location, content and audience.
- [Creative Crossings workshop](https://www.elasticspace.com/2004/04/creative-crossings/) (2004): Notes on Creative Crossings, a 2004 m-cult / Banff / Arts Council England workshop on mobile media with UK, Canadian and Finnish practitioners.
- [Travelogue](https://www.elasticspace.com/2004/03/travelogue/) (2004): A 2004 note on digital photography as a narrative medium, sequences of photos that suggest movement and journey, and plans to tie them to GPS.
- [Interaction design books](https://www.elasticspace.com/2004/03/interaction-design/) (2004): A reading list on interaction design: Raskin's Humane Interface, Cooper's Inmates, Suchman's Plans and Situated Actions, Shneiderman, Winograd.
- [Adaptive design books](https://www.elasticspace.com/2004/03/adaptive-design/) (2004): A reading list on adaptive and emergent systems: Christopher Alexander, Steven Johnson, Stewart Brand, Jane Jacobs, Rheingold's Smart Mobs, Wolfram.
- [Architecture theory books](https://www.elasticspace.com/2004/02/architecture-theory/) (2004): A reading list on architecture theory: Calvino's Invisible Cities, Bachelard, Tschumi, Mitchell's City of Bits, Le Corbusier, Iain Borden.
- [Design management books](https://www.elasticspace.com/2003/10/design-management/) (2003): A short reading list on design management and workflow: the Robertsons on requirements, Wiegers on software requirements, Goto & Cotler's Web Redesign.
- [Information design books](https://www.elasticspace.com/2003/09/information-design/) (2003): A reading list on information design: Tufte's trilogy, Mijksenaar, Colin Ware on visualisation, How to Lie With Statistics, atlases of the world.
- [Usability books](https://www.elasticspace.com/2003/08/usability/) (2003): A reading list on usability: Norman’s Design of Everyday Things, Nielsen, Krug’s Don’t Make Me Think, Beyer & Holtzblatt on contextual design and more.
- [Game design books](https://www.elasticspace.com/2003/04/game-design/) (2003): A reading list on game design: Salen & Zimmerman's Rules of Play, Poole's Trigger Happy, Lucien King's Game On and the practical design manuals of 2003.
- [Experience design books](https://www.elasticspace.com/2003/02/experience-design/) (2003): A reading list on experience design: Garrett's Elements of User Experience, Dewey's Art as Experience, Csikszentmihalyi on flow.
- [Visual design books](https://www.elasticspace.com/2003/01/visual-design/) (2003): A reading list on visual design: Muller-Brockmann, Itten, Albers, Rand and Pevsner alongside the showcase books of the early-2000s web.
- [Broadcast design books](https://www.elasticspace.com/2003/01/broadcast-design/) (2003): A reading list on motion graphics and broadcast design: Pause, Type in Motion, the Meyers on After Effects, Richard Williams's Animator's Survival Kit.
- [Brand and communication books](https://www.elasticspace.com/2003/01/brand-and-communication/) (2003): A short reading list on brand and communication: Klein's No Logo, Wally Olins on identity, Kapferer on strategic brand management, Jane Pavitt.
- [Typography books](https://www.elasticspace.com/2003/01/typography/) (2003): A reading list on typography: Bringhurst, Kinross, Spiekermann, Baines, Weingart, Smeijers on punchcutting, and more, my 2003 typography shelf.
- [Business and strategy books](https://www.elasticspace.com/2003/01/business-and-strategy/) (2003): A short reading list on design business and strategy: Kelley on IDEO, Christensen's Innovator's Dilemma, Pine & Gilmore on the experience economy.
- [Technical books](https://www.elasticspace.com/2002/12/technical-books/) (2002): A reading list on web technology and standards, circa 2002: Zeldman, Meyer on CSS, Håkon Wium Lie, Joe Clark on accessibility, and databases.
- [Film books](https://www.elasticspace.com/2002/09/film/) (2002): A reading list on filmmaking: Bordwell & Thompson, Tarkovsky, Kieslowski, Chion on sound and the practical craft of directing and editing.
- [Photography books](https://www.elasticspace.com/2002/09/photography/) (2002): A reading list on photography from 2002: Berger, Mitchell's The Reconfigured Eye, Ritchin, Hockney's Cameraworks and monographs on Graham, Gursky and Shulman.
- [Media theory books](https://www.elasticspace.com/2002/09/media-theory/) (2002): A reading list on media theory: Manovich, Dreyfus, Lessig, Johnson, de Landa, Reeves & Nass, books shaping how I thought about new media in 2002.
- [Narrative books](https://www.elasticspace.com/2002/05/narrative/) (2002): A reading list on narrative, interactive storytelling and sequential art: Murray, Laurel, Campbell, McCloud and Eisner. One of a series I put together between 2002 and 2004.
- [Information architecture books](https://www.elasticspace.com/2002/04/information-architecture/) (2002): A reading list on information architecture, one of a series I put together between 2002 and 2004 when I was starting out in interaction and experience design.
- [Interaction and narrative workshop](https://www.elasticspace.com/2002/02/interaction-and-narrative-workshop/) (2002): A 2002 lecture I gave at Channel 4's MESH scheme in London, aimed at filmmakers wanting to build narratives that involve user or audience interaction.
- [The Landscape of Experience](https://www.elasticspace.com/2001/11/the-landscape-of-experience/) (2001): Notes from Living Surfaces 2001, an AIGA conference on experience design in Chicago, November 2001: Mohan Sawhney, Michael Schrage, Shelley Evenson.
- [Honeysphere collaborative storytelling platform](https://www.elasticspace.com/2000/02/honeysphere-collaborative-storytelling-platform/) (2000): A team of six including me and Jack Schulze won the London Institute Award for Innovation for a 1999 student project on collaborative storytelling for interactive television.
