The films of Adam Lisagor
I’ve been quite taken with the films of Adam Lisagor for a while.
I make small, palatable videos, like commercials, for companies involved in tech, to figure out how to convey the essence of their products in concise, accessible ways.
I like to think that I’m able to do this because I think slowly enough to notice the exact points while using a product at which I respond with the most delight. And if I can reproduce those moments on-screen, without explicitly saying that they’re delightful, an audience will intuitively understand the delight they might feel themselves.
He’s good at surfacing the joy and pleasure in some of the smallest interactions, particularly evident in this ad for the Jambox by Jawbone.Posted in Film, video
YouTube – The new PayPal iPhone app seems to use the Bump API to match up two physical gestures and make a payment. (I even like their tacky faux-anthropology video).
And Square has just announced their payment app for the iPad.Posted in video
3D secret – hidden pictures
Beautiful new exploratory game for the Nintendo DS, that uses the front-facing camera and face tracking to calculate a perspective that renders like a window on a new world.
DSi??????????????. Via BERGPosted in Graphic design, Interaction design, Play, video
Curious Displays by Julia Yu TsaoPosted in Film, Media, Ubicomp, video2 Comments on Curious Displays
Denisa Kera & Jimmy Loizeau
Denisa Kera & Jimmy Loizeau: 18:46 in The Futurity Long Conversation.Posted in Film, Narrative, video
Augmented (hyper)Reality by Keiichi Matsuda
The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it.
A film produced for my final year Masters in Architecture, part of a larger project about the social and architectural consequences of new media and augmented reality.
A competent visualisation of an undesirable future.Posted in Film, Information design, video3 Comments on Augmented (hyper)Reality
bq. The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular.Posted in video
The future is low-production value
The future is low-production valuePosted in video
Explaining privacy in Google Street View
Explaining privacy in Google Street View (via googlejapan)Posted in video
“VOLUME 5a May 2009 Part one of Volume 5 explores the connections between the moving framed image and…”
Part one of Volume 5 explores the connections between the moving framed image and geography, offering author-created videos and movie clips to supplement textual materials.
Part two of Volume 5 engages a range of media from televisual and cinematic spaces to altporn’s Suicide Girls to the use of place in transnational news..
– Aether: The Journal of Media Geography Upcoming IssuesPosted in geography, mediation,, Research, video