“Delagrange, Susan. (2009). Wunderkammer, Cornell, and the Visual Canon of Arrangement. Kairos: A…”

Posted on Sep 22, 2009 in General

“Delagrange, Susan. (2009). Wunderkammer, Cornell, and the Visual Canon of Arrangement. Kairos: A Journal of Rhetoric, Technology, and Pedagogy 13(2). Retrieved September 22, 2009, from”

Kairos 13.2: Delagrange, Wunderkammer – Home

“Burry, M.C., “Homo Faber”, in Architectural Design: Design Through Making, Volume 75,…”

Posted on Sep 22, 2009 in General

“Burry, M.C., “Homo Faber”, in Architectural Design: Design Through Making, Volume 75, Number 4 (July/August 2005), Wiley-Academy, Chichester, 2005, pp. 30 – 37”

M Burry –  Recent Publications

“VOLUME 5a May 2009 Part one of Volume 5 explores the connections between the moving framed image and…”

Posted on Sep 22, 2009 in geography, mediation,, Research, video

VOLUME 5a
May 2009
Part one of Volume 5 explores the connections between the moving framed image and geography, offering author-created videos and movie clips to supplement textual materials.

VOLUME 5b
May 2009
Part two of Volume 5 engages a range of media from televisual and cinematic spaces to altporn’s Suicide Girls to the use of place in transnational news..

Aether: The Journal of Media Geography Upcoming Issues

“The Danish Centre for Design Research helps establish and promote Danish design research,…”

Posted on Sep 22, 2009 in General

“The Danish Centre for Design Research helps establish and promote Danish design research, disseminate knowledge, and build Danish and international networks among research institutions, enterprises and the general public.”

Danish Centre for Design Research

The architecture of science fiction

Posted on Sep 21, 2009 in quote

The architecture of science fiction has profoundly changed urban design. When building cities of the future, our best guides may be places like comic book megalopolises Mega-City-1 or Transmet.

The City Is A Battlesuit For Surviving The Future – Future metro – io9

GPS parody

Posted on Sep 20, 2009 in video

GPS parody.

Posted on Sep 15, 2009 in video

Nearness explores interacting without touching.

Posted on Sep 9, 2009 in video

Matt Webb “Scientific fiction” (Lift09 EN) on Vimeo

“The relationship between science-fiction and design is rich and pretty straight-forward, as explained by UK designer Matt Webb. Starting from examples of believable “scientific fiction”, he describes how he implements this sort of thinking into a design process to create original prototypes.”

Posted on Sep 6, 2009 in photo

Dragon Stop Motion

Make It So

Posted on Sep 4, 2009 in link

Link: Make It So

What Interaction Designers can Learn from Science Fiction Interfaces (PDF)

Posted on Aug 26, 2009 in video

Moléculaire is a molecular 3D food printer that takes the marriage of science and cooking to a new level.

Posted on Aug 23, 2009 in quote

The new directions that I am looking at revolve around the idea of simulation. My last post looked at how construction and fabrication technologies are used to simulate the elements of building construction and use. In entertainment design the elements of space are a means to a different end – the simulation of experience. As a result (and thank goodness!) people are at the centre of the action.

New directions for young architects: ENTERTAINMENT

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