Design research books

Posted on Aug 8, 2004 in Adaptive design, Graphic design, Reading, Research

What is a designer: things, places, messages

Norman Potter. /

Models and Constructs

Norman Potter. /

Design Research: Methods and Perspectives

Brenda Laurel Ed. /

Design Writing Research

Abbott Miller, Ellen Lupton. /


Jessica Helfand. /

Interaction design books

Posted on Mar 19, 2004 in Adaptive design, Interaction design, Reading

Pink = highly recommended!

Information Appliances and Beyond

Eric Bergman ed. One of the best interaction design books to date. With case-studies on various design problems from Palm OS usability to Nokia contextual design issues. Just enough detail and anecdotes to get a good sense of design process. /

The Humane Interface

Jef Raskin. An absolutely essential book for anyone developing an interactive product. Raskin explains some excellent ideas for usable interfaces that are better suited to large file systems and the internet. /

Designing Visual Interfaces

Kevin Mullet, Darrell Sano. A useful book with plenty of visual examples on how to simplify and enhance desktop interfaces. /

Dust or Magic: Secrets of Successful Multimedia Design

Bob Hughes. Somehow forgotten, this book gives a great overview for successfully designing rich multimedia interfaces. /

Reinventing the Wheel

Jessica Helfand. Plotting the history and design of information wheels, those interactive tools that can tell you the cooking time of an egg to the blast radius of a nuclear bomb. /

The Art of Human-Computer Interface Design

Brenda Laurel ed. A collection of dated (early 80s) essays that begin to see interface as a design discipline. Complex and theoretical. /

Designing the User Interface

Ben Shneiderman. Really thorough book, concentrating heavily on software interface design from a programming perspective. /

Bringing Design to Software

Terry Winograd. A dialogue around the design process in software development. /

Plans and Situated Actions

Lucy A. Suchman. A new approach to interaction design using new social science models. /

GUI Bloopers

Jeff Johnson. A lighthearted book highlighting common interface mistakes. /

The Inmates Are Running the Asylum

Alan Cooper. Really good ideas to solve common interface design issues. Cooper shows that the biggest problem in interaction design is that it is controlled by the developers and programmers, and advocates the need for interaction designers at every level of software production. /

Apple Human Interface Guidelines: The Apple Desktop Interface

Apple Computer. The original guidelines for developing MacOS GUI interfaces. The version for MacOS X can be downloaded from apple. /

Adaptive design books

Posted on Mar 17, 2004 in Adaptive design, Interaction design, Reading, Research, Social

Notes on the Synthesis of Form

Christopher Alexander. /

The Nature of Order

Christopher Alexander.

The Oregon Experiment

Christopher Alexander. /

A Pattern Language

Christopher Alexander, Sara Ishikawa, Murray Silverstein. /

The Timeless Way of Building

Christopher Alexander. /

How Buildings Learn

Stewart Brand. /

Turtles, Termites, and Traffic Jams

Mitchel Resnick. /

Emergence: The Connected Lives of Ants, Brains, Cities, and Software

Steven Johnson. /

The Tipping Point

Malcolm Gladwell. /

Small Pieces Loosely Joined: A Unified Theory of the Web

David Weinberger. /

Smart Mobs: The Next Social Revolution

Howard Rheingold. /

The Death and Life of Great American Cities

Jane Jacobs. /

Adventures in Modeling: Exploring Complex, Dynamic Systems with StarLogo

Vanessa Colella, Eric Klopfer, Mitchel Resnick. /

A New Kind of Science

Stephen Wolfram. /

The Control Revolution

Andrew L. Shapiro. /

Society of Mind

Marvin Minsky. /

The Electric Meme

Robert Aunger. /

Life on the Screen: Identity in the Age of the Internet

Sherry Turkle. /

The Virtual Community

Howard Rheingold. /

Design for Community

Derek M. Powazek. /

Community Building on the Web

Amy Jo Kim. /

Online Communities

Jenny Preece. /

Architecture theory books

Posted on Feb 3, 2004 in Architecture, Place, Reading, Research, Urbanism

City of Collective Memory

M. Christine Boyer. /

Breathing Cities: Visualizing Urban Movement

Nick Barley. /

Metapolis Dictionary of Advanced Architecture

Manuel Gausa. /

Rebuilding the Reichstag

Norman Foster. /

Towards a New Architecture

Le Corbusier. /

Architecture and Disjunction

Bernard Tschumi. /

Manhattan Transcripts

Bernard Tschumi. /

The Logic of Architecture

William J. Mitchell. /

Mobile: The Art of Portable Architecture

Jennifer Siegal ed. /

City of Bits

William J. Mitchell. /


William J. Mitchell. /

Strangely Familiar

Iain Borden, Joe Kerr, Alicia Pivaro, Jane Rendell. /

Invisible Cities

Italo Calvino. /

The Poetics of Space

Gaston Bachelard, Etienne Gilson, John Stilgoe. /

De Stijl

Paul Overy. /

Fragments of Utopia

David Wild. /

Architects in Cyberspace

Neil Spiller, Martin Pearce. /

Design management books

Posted on Oct 13, 2003 in Adaptive design, Interaction design, Reading, Research

Mastering the Requirements Process

Suzanne Robertson, James Robertson. /

Software Requirements

Karl E. Wiegers. /

Collaborative Web Development

Jessica Burdman. /

Web Redesign: Workflow that Works

Kelly Goto, Emily Cotler. /

Rapid Application Development

Steve McConnell. /

Information design books

Posted on Sep 3, 2003 in Graphic design, Information design, Reading

Visual Function: An Introduction to Information Design

Paul Mijksenaar. A small, beautiful and polemical book full of fine examples of good information design, read this before tackling Tufte. /

The Visual Display of Quantitative Information

Edward Tufte. /

Envisioning Information

Edward Tufte. /

Visual Explanations

Edward Tufte. /

Double Fold: Libraries and the Assault on Paper

Nicholson Baker. /

Digital Diagrams

Trevor Bounford, Alastair Campbell. /

Open Here

Paul Mijksenaar and Piet Westendorp. /

Information Graphics: A Comprehensive Illustrated Reference

Robert L. Harris. /

Information Design

Robert E. Jacobsen. /

How to Lie With Statistics

Darrel Huff, Irving Geis. /

Information Visualization

Colin Ware. /

Readings in Information Visualization

Stuart Card, Jock Mackinlay, Ben Schneiderman. /

The Global Media Atlas

Mark Balnaves, James Donald, Donald Stephanie Hemelryk. / / myriad editions

The Atlas of the Future

Ian Pearson. / / myriad editions

The State of the World Atlas

Dan Smith. / / myriad editions

How Maps Work: Representation, Visualization and Design

Alan M. MacEachren. /

Usability books

Posted on Aug 11, 2003 in Interaction design, Reading, Research, Usability

The Design of Everyday Things

Donald Norman. /

Things That Make Us Smart

Donald Norman. /

The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience

Douglas K. Van Duyne, James Landay, Jason I. Hong. /

User-Centred Web Design

John Cato. /

Contextual Design: A Customer-Centered Approach to Systems Designs

Hugh Beyer, Karen Holtzblatt. /

User and Task Analysis for Interface Design

Joann Hackos, Janice Redish. /

Shaping Web Usability: Interaction Design in Context

Albert N. Badre. /

Submit Now: Designing Persuasive Websites

Andrew Chak. /

Handheld Usability

Scott Weiss. /

Web Accessibility for People With Disabilities

Michael G. Paciello. /

Design by People for People: Essays on Usability

Russell Branaghan. /

Designing Web Usability

Jakob Nielsen. /

Usability Engineering

Jakob Neilsen. /

Web Site Usability

Jared M. Spool. /

Don’t Make Me Think!: A Common Sense Approach to Web Usability

Steve Krug. /

Game design books

Posted on Apr 11, 2003 in Experience design, Interaction design, Play, Reading, Research

Rules of Play : Game Design Fundamentals

Katie Salen, Eric Zimmerman. /

Game Design

Bob Bates. /

Andrew Rollings and Ernest Adams on Game Design

Andrew Rollings, Ernest Adams. /

Game Architecture and Design

Andrew Rollings, Dave Morris. /

Game On

Lucien King. /


Liz Faber. /

Electronic Plastic

Jaro Gielens, Robert Klanten. /

Trigger Happy

Steven Poole. /

Brand and communication books

Posted on Jan 18, 2003 in Experience design, Graphic design, Reading

No Logo

Naomi Klein. /

The Guide to Identity

Wally Olins. /

Principles of Corporate Communication

Cees van Riel, Wally Olins. /

Brand New

Jane Pavitt ed. /

Strategic Brand Management

Jean-Noel Kapferer. /

Brand Manners

Hamish Pringle, William Gordon. /

Business and strategy books

Posted on Jan 12, 2003 in Experience design, Reading, Research

The Art of Innovation: Lessons in Creativity from Ideo

Tom Kelley. /

The Innovator’s Dilemma

Clayton M. Christensen. /

The Dream Society

Rolf Jensen. /

The Experience Economy

B. Joseph Pine. /

Experiential Marketing

Bernd H. Schmitt. /

Technical books

Posted on Dec 14, 2002 in Interaction design, Reading, Research, Technology

Designing with Web Standards

Jeffrey Zeldman. /

Taking Your Talent to the Web

Jeffrey Zeldman. A fantastic how-to book for designers looking to get involved in web publishing and design. Takes the reader through writing, usability, architecture and technical tips. /

Eric Meyer on CSS: Mastering the Language of Web Design

Eric Meyer. One of the leading proponents and practitioners of css on the web explains his ideas and techniques. /

Cascading Style Sheets: Separating Content from Presentation

Owen Briggs, Steve Champeon, Eric Costello, Matt Patterson /

Cascading Style Sheets: Designing for the Web

Håkon Wium Lie. The inventor of CSS1 explains advanced w3c standard site design techniques. /

Database Design for Mere Mortals

Michael J. Hernandez. High level design guidelines for designing relational databases, covering categories, fields, relationships and the end-user. /

Building Accessible Websites

Joe Clark. Valuable work on the techniques for improving the accessibility of online media. / / website

Film books

Posted on Sep 23, 2002 in Film, Reading, Television

Film Art

David Bordwell, Kristin Thompson. Classic textbook, required reading. /

Sculpting In Time

Andrey Tarkovsky. /

Time Within Time

Andrey Tarkovsky. /

Kieslowski on Kieslowski

Danusia Stok, Krysztof Kieslowski. A thorough insight into Kieslowski’s process, thinking and ideology. Wonderful. /

The Art and Science of Screenwriting

Philip Parker. Essential reading for screenwriting, not just the usual Hollywood basics. /

Film Architecture

Dietrich Neumann. /

Audio Vision

Michel Chion. Essential for anyone thinking about the interaction between audible and visible. /

Directing: (Screencraft Series)

Mike Goodridge. /

First Cut: Conversations with Film Editors

Gabriella Oldham. /

The Director’s Journey: The Creative Collaboration

Mark Travis. /

Making Movies

Sydney Lumet. /

Film Directing: Shot By Shot

Steven Katz. /

Directing the Film

Eric Sherman. /

Making Movies Work: Thinking Like a Filmmaker

Jon Boorstin. /

Photography books

Posted on Sep 22, 2002 in Art, Photography, Reading

Another Way of Telling

John Berger, Jean Mohr. /

Ways of Seeing

John Berger. /

The Reconfigured Eye

William J. Mitchell. /

In Our Own Image

Fred Ritchin. /

Paul Graham

Paul Graham, Andrew Wilson. /

Andreas Gursky: Photographs from 1984 to the Present

Marie Luise Syring et al. /

Modernism Rediscovered

Pierluigi Serraino, Julius Shulman. /


David Hockney. /

Lomo: Just Shoot

Fabian Monheim. /

Media theory books

Posted on Sep 12, 2002 in Media, Reading, Technology

The Language of New Media

Lev Manovich. /

On the Internet: Thinking in Action

Hubert Dreyfus. /

The Future of Ideas: The Fate of the Commons in a Connected World

Lawrence Lessig. /


Paul Taylor. / An extraordinary insight into hacker culture – academically rigorous but very readable and entertaining.

Affective Computing

Rosalind W. Picard. /

Abstracting Craft

Malcolm McCullough. /

Being Digital

Nicholas Negroponte. /

Interface Culture

Steven Johnson. /

Electronic Culture

Timothy Druckery. /

A Thousand Years of Non-Linear History

Manuel de Landa. /

War in the Age of Intelligent Machines

Manuel de Landa. /

The Media Equation

Bryon Reeves, Clifford Nass. /

If/Then Play

Janet Abrams. /

Narrative books

Posted on May 15, 2002 in Art, Film, Media, Narrative, Reading, Research, Television

Hamlet on the Holodeck

Janet H Murray. /

Pause & Effect: The Art of Interactive Narrative

Mark Stephen Meadows. /

Computers As Theatre

Brenda Laurel. /

The Hero with a Thousand Faces

Joseph Campbell. /

Interactive Acting: Acting, Improvisation, and Interacting for Audience Participatory Theatre

Jeff Wirth.

Tell Me a Story: Narrative and Intelligence

by Roger C. Schank, Gary Saul Morson. /

Understanding Comics

Scott McCloud. /

Comics & Sequential Art

Will Eisner. /

Graphic Storytelling & Visual Narrative

Will Eisner. /

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