Early in 2005 I drafted a project together with the Oslo School of Architecture & Design that was designed to look at Near Field Communication (NFC) with an interaction design and user-centred perspective. In December 2005 the project was funded in full by the Research Council of Norway. So since March 2006 we have been setting up the project and conducting preliminary exploratory research work. You can see our ongoing process on the project weblog (and pick up the RSS feed too).
About
Timo Arnall is a designer working with interactive products and media. Timo leads an international research project on mobile technology, collaborates on interaction design work and lectures in design, physical computing and design methodology. More...
Selected recent photos







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Recent links
- Resistance is futile
- "We examine the collective imagining of ubiquitous computing by bringing it into alignment with a related phenomenon, science fiction, in particular as imagined by a series of shows that form part of the cultural backdrop for many members of the research community"
- Daytum
- "Daytum is a home for collecting and communicating your daily data. begin tracking anything you can count and display the results immediately... or just look around and see what other members are recording."
- Pixar on management
- "Management’s job is not to prevent risk but to build the capability to recover when failures occur."
- Swinxs
- "Swinxs is a high-tech games console, sustainably designed for active games you can play inside or outdoors. The unique XS-wristband gives you access to a new world to play games, listen to music, experience exciting adventures and make fantasies reality."
- Near Field Communications is Amazing!
- " The data is still transferred via Bluetooth, but the pairing is done by actually touching the devices together. At first it seems like a step backwards, I know, but when you see it happen in front of your eyes, quick as anything, an ah-ha moment happens, trust me."
- Overheard at the Internet-of-Things symposium
- "Aluminum provides lightness and springiness. Information processing provides behavior."
- Here comes EVERYTHING!
- "We all own about 8000 items of which only 5 know how to talk to the rest of the world. Violet’s goal is to make them all smart and connected."
- Poken
- "Open-API-based Poken technology will become the standard for connecting people in the real world and enhancing their interactions online. Poken revolutionizes your social networking experience. It’s reviving the handshake… with a twist. Connect where it matters: when you meet face-to-face."
- Mir:ror
- "Violet was inspired by a simple fact: the rift between the virtual world - everything happening on the other side of your computer screen - and the physical world we live in is growing, and growing fast."
- Emoticons jump from web to real world
- "Fahlman's smiling shorthand (and its frown-face equivalent) started a wave of internet expression that's spilled over into the real world. The emoticon has been upgraded and animated, loved and hated. Emoticons have graced gadgets, T-shirts and more."
- Bruce Sterling, "Computer Entertainment"
- "Someday the computer entertainment industry would be big. Big enough, and stodgy enough, that it actually WOULD employ towel designers. There would be oceans of money and huge budgets on an industrial scale. There would be room for armies of creative guys who actually did create towels."
- RFID Sensor for Lego Mindstorms
- The RFID Sensor for LEGO® MINDSTORMS® NXT is available now.
- Credit crunch to hit O2 mobile wallet?
- "Intellectual property issues around the Oyster brand stemming from last month's contract termination could delay a commercial launch of an Oyster mobile."
- Hertzian wave wireless telegraphy
- "An account of the present condition of electric wave telegraphy in a manner acceptable to those unversed in the advanced technicalities of the subject, but acquainted at least with the elements of electrical science."
- Making wifi
- "The role and importance of visual representations and practices in the design, development and use of new technology by volunteer community groups. I’m interested in DIY cultures of new technology and in particular the role of mess as a conduit to new forms of expression and innovation. This means I get to meet, talk, play with, make things and think about makers, mashers and mods."
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More...
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Themes
- Adaptive design
- Architecture
- Art
- Conferences
- Experience design
- Film
- General
- Graphic design
- Information architecture
- Information design
- Interaction design
- Mapping
- Media
- Mobility
- Narrative
- Photography
- Place
- Play
- Project
- Reading
- Research
- Site related
- Social
- Sound
- Technology
- Television
- Travel
- Ubicomp
- Urbanism
- Usability
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Archives
- September 2006
- August 2006
- December 2005
- November 2005
- April 2005
- March 2005
- February 2005
- December 2004
- November 2004
- October 2004
- September 2004
- August 2004
- July 2004
- June 2004
- May 2004
- April 2004
- March 2004
- February 2004
- December 2003
- October 2003
- September 2003
- August 2003
- April 2003
- February 2003
- January 2003
- December 2002
- September 2002
- May 2002
- February 2002
- November 2001
- June 2001
- February 2000

