AR in unknown scenes is always going to be difficult without a remote expert to annotate the map. Here, we restrict ourselves to finding a dominant plane in the scene, and then running simple VR/AR games on this plane: essentially, you can have little AR critters running around on your tabletop. At present, no attempt [...]
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Narrative books
My books on narrative, and the intersections between story, simulation and interaction.
15 May 2002
Interaction and narrative workshop
Notes from a lecture given at Channel 4 in London, covering ideologies, examples, processes and practicalities in interactive narrative.
11 February 2002




