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Parallel tracking and mapping for small AR workspaces

AR in unknown scenes is always going to be difficult without a remote expert to annotate the map. Here, we restrict ourselves to finding a dominant plane in the scene, and then running simple VR/AR games on this plane: essentially, you can have little AR critters running around on your tabletop. At present, no attempt [...]

20 January 2010

Film books

My books on films, filmmakers and film theory/process.

23 September 2002

Narrative books

My books on narrative, and the intersections between story, simulation and interaction.

15 May 2002

Interaction and narrative workshop

Notes from a lecture given at Channel 4 in London, covering ideologies, examples, processes and practicalities in interactive narrative.

11 February 2002