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<channel>
	<title>Timo Arnall</title>
	<atom:link href="http://www.elasticspace.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.elasticspace.com</link>
	<description>Design, media &#38; research</description>
	<lastBuildDate>Tue, 02 Mar 2010 18:36:28 +0000</lastBuildDate>
	
	<language>en</language>
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			<item>
		<title>Practising tomorrows</title>
		<link>http://www.elasticspace.com/2010/03/practising-tomorrows</link>
		<comments>http://www.elasticspace.com/2010/03/practising-tomorrows#comments</comments>
		<pubDate>Tue, 02 Mar 2010 18:32:14 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Ubicomp]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287416016</guid>
		<description><![CDATA[It takes ubiquitous computing as a significant case study because the future orientation practised in ubiquitous computing research and development is emblematic of the perpetual technological forecasting in which humanity engages.
	“Practising tomorrows? Ubiquitous computing and the politics of anticipation” a PhD by Sam Kinsley.
via Anne 

 ]]></description>
			<content:encoded><![CDATA[<blockquote>It takes ubiquitous computing as a significant case study because the future orientation practised in ubiquitous computing research and development is emblematic of the perpetual technological forecasting in which humanity engages.</blockquote>
	<p><a href='http://www.samkinsley.com/2010/03/02/phd-practising-tomorrows-ubiquitous-computing-and-the-politics-of-anticipation/'>“Practising tomorrows? Ubiquitous computing and the politics of anticipation” a PhD by Sam Kinsley</a>.</p>
<p>via Anne </p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Films of Charles &amp; Ray Eames</title>
		<link>http://www.elasticspace.com/2010/03/the-films-of-charles-ray-eames</link>
		<comments>http://www.elasticspace.com/2010/03/the-films-of-charles-ray-eames#comments</comments>
		<pubDate>Mon, 01 Mar 2010 11:15:00 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287416012</guid>
		<description><![CDATA[	
&#8220;While Charles &#038; Ray were frequently contracted by corporations like Polaroid, Westinghouse, and IBM, they never made films on demand. Nearly all their films represent a symbiotic relationship between the artist and the client, and they only made films when there was genuine interest. Witness Westinghouse ABC (1965), which is essentially a montage of the [...]]]></description>
			<content:encoded><![CDATA[	<p><img src="http://www.elasticspace.com/wp-content/uploads/2010/03/eames-SX70.jpg" alt="" title="eames-SX70" width="498" height="382" class="alignnone size-full wp-image-287416014" /></p>
<blockquote>&#8220;While Charles &#038; Ray were frequently contracted by corporations like Polaroid, Westinghouse, and IBM, they never made films on demand. Nearly all their films represent a symbiotic relationship between the artist and the client, and they only made films when there was genuine interest. Witness Westinghouse ABC (1965), which is essentially a montage of the Westinghouse product line (note that the Westinghouse logo was designed by Paul Rand). Even here there is a spirited interest in the subject. In the film, Charles &#038; Ray focus on the technology and typography at a break-neck tempo and transform what would otherwise be an incredibly dry subject into something rich and lively. Also, in SX-70 (1972), intended as a promotional film for the newly released Polaroid SX-70 camera, the Eames’ take advantage of the opportunity to discuss optics, transistors and to display their own polaroid photographs.</blockquote>
<p>A good overview via <a href='http://snoreandguzzle.com/?p=149'>The Films of Charles &#38; Ray Eames</a>.</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D secret &#8211; hidden pictures</title>
		<link>http://www.elasticspace.com/2010/02/3d-secret-hidden-pictures</link>
		<comments>http://www.elasticspace.com/2010/02/3d-secret-hidden-pictures#comments</comments>
		<pubDate>Sat, 27 Feb 2010 11:44:39 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Graphic design]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[face tracking]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[perspective]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287416009</guid>
		<description><![CDATA[	
	Beautiful new exploratory game for the Nintendo DS, that uses the front-facing camera and face tracking to calculate a perspective that renders like a window on a new world.
DSi「立体かくし絵　アッタコレダ. Via BERG

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/h5QSclrIdlE"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/h5QSclrIdlE" type="application/x-shockwave-flash" wmode="transparent" width="500" height="400"></embed></object></p>
	<p>Beautiful new exploratory game for the Nintendo DS, that uses the front-facing camera and face tracking to calculate a perspective that renders like a window on a new world.</p>
<p><a href='http://www.youtube.com/watch?v=h5QSclrIdlE'>DSi「立体かくし絵　アッタコレダ</a>. Via <a href="http://berglondon.com/blog/2010/02/26/links-fashiony-and-tiny-and-making-do/">BERG</a></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Curious Displays</title>
		<link>http://www.elasticspace.com/2010/02/curious-displays</link>
		<comments>http://www.elasticspace.com/2010/02/curious-displays#comments</comments>
		<pubDate>Wed, 24 Feb 2010 13:00:41 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Ubicomp]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287416003</guid>
		<description><![CDATA[	
Curious Displays by Julia Yu Tsao

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=9486977&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=&#038;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=9486977&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="300"></embed></object></p>
<p><a href="http://www.vimeo.com/9486977?pg=embed&#038;sec=9486977">Curious Displays by Julia Yu Tsao</a></p>

 ]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Denisa Kera &amp; Jimmy Loizeau</title>
		<link>http://www.elasticspace.com/2010/02/denisa-kera-jimmy-loizeau</link>
		<comments>http://www.elasticspace.com/2010/02/denisa-kera-jimmy-loizeau#comments</comments>
		<pubDate>Thu, 18 Feb 2010 10:27:42 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Narrative]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[critical design]]></category>
		<category><![CDATA[speculative design]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287416001</guid>
		<description><![CDATA[	
	Denisa Kera &#38; Jimmy Loizeau: 18:46 in The Futurity Long Conversation.

 ]]></description>
			<content:encoded><![CDATA[	<p><embed type="application/x-shockwave-flash" src="http://www.transmediale.de/sites/www.transmediale.de/modules/transmediale/flashplayer/player.swf" bgcolor="#FFFFFF" quality="high" allowfullscreen="true" allownetworking="all" allowscriptaccess="always" autostart="true" flashvars="fullscreen=true&#38;bufferlength=2&#38;file=http%3A%2F%2Fwww.transmediale.de%2Ffiles%2Fvideos%2F20100205-LC-1846-DenisaKeraJimmyLoizeau.flv&#38;image=http%3A%2F%2Fwww.transmediale.de%2Ffiles%2Fimages%2F20100205-LC-1846-DenisaKeraJimmyLoizeau.flv.video-thumb.jpg%3Fb3a48c32e0751d93bffb22e84443dd7a&#38;autostart=true&#38;controlbar=over" height="362" width="416"></p>
	<p><p><a href='http://www.transmediale.de/en/denisa-kera-jimmy-loizeau-1846-futurity-long-conve'>Denisa Kera &#38; Jimmy Loizeau: 18:46 in The Futurity Long Conversation</a>.</p></embed></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Augmented (hyper)Reality</title>
		<link>http://www.elasticspace.com/2010/02/augmented-hyperreality</link>
		<comments>http://www.elasticspace.com/2010/02/augmented-hyperreality#comments</comments>
		<pubDate>Tue, 09 Feb 2010 21:11:38 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Information design]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[design fiction]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415995</guid>
		<description><![CDATA[	
Augmented (hyper)Reality by Keiichi Matsuda
The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it. 

A film produced [...]]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8569187&#038;server=vimeo.com&#038;show_title=0&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8569187&#038;server=vimeo.com&#038;show_title=0&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
<p><a href='http://vimeo.com/8569187'>Augmented (hyper)Reality</a> by <a href="http://vimeo.com/chocobaby">Keiichi Matsuda</a></p>
<blockquote>The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it. <br />
<br />
A film produced for my final year Masters in Architecture, part of a larger project about the social and architectural consequences of new media and augmented reality. </blockquote>
	<p>A competent visualisation of an undesirable future.</p>

 ]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Parisian Love</title>
		<link>http://www.elasticspace.com/2010/02/parisian-love</link>
		<comments>http://www.elasticspace.com/2010/02/parisian-love#comments</comments>
		<pubDate>Sun, 07 Feb 2010 09:11:01 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415993</guid>
		<description><![CDATA[	 
New Google ad: Parisian Love.

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/nnsSUqgkDwU&#038;feature=player_embedded"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/nnsSUqgkDwU&#038;feature=player_embedded" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object> </p>
<p><a href='http://www.youtube.com/watch?v=nnsSUqgkDwU&#38;feature=player_embedded'>New Google ad: Parisian Love</a>.</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Augmentia</title>
		<link>http://www.elasticspace.com/2010/02/augmentia</link>
		<comments>http://www.elasticspace.com/2010/02/augmentia#comments</comments>
		<pubDate>Tue, 02 Feb 2010 19:31:10 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubicomp]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[platforms]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415923</guid>
		<description><![CDATA[	Anselm lays out the emerging issues with Augmented Reality (AR). In doing so he relates it to a whole host of known and unknown problems associated with ubiquitous computing, semantic publishing and data platforms.
	Below are some clippings of bits that seem particularly insightful:
	
		It puts own embodiment at risk. And whomsoever can mitigate that risk while [...]]]></description>
			<content:encoded><![CDATA[	<p><a href="http://blog.makerlab.org/2009/11/augmentia/">Anselm lays out</a> the emerging issues with Augmented Reality (AR). In doing so he relates it to a whole host of known and unknown problems associated with ubiquitous computing, semantic publishing and data platforms.</p>
	<p>Below are some clippings of bits that seem particularly insightful:</p>
	<blockquote>
		<p>It puts own embodiment at risk. And whomsoever can mitigate that risk while providing reward will probably do well. I believe that organizations such as Apple and Google see this and are pursuing not merely real-time, or hyper-local or crowd-sourced apps but ownership of the “view”.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>Everybody wants a part of the lens of reality, the zero-click base layer beneath the beneath. As Gene Becker puts it “The World is the Platform”. And an ecosystem is starting to emerge.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>Suddenly game developers are arguing with GIS experts and having to unify their very different ways of describing mirror worlds.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>[I]nterfaces move from being heavy and solid with big heavy buttons and knobs and rotary dials to becoming liquid and effortless like the dynamic UI of the iPhone to becoming like air itself.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>By making hidden things visible, and visible things cheap, it will make other things possible that we don’t entirely realize yet.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>There will be user interface interaction issues. What will be the conventions for hand-swipes, grabs, drags, pulls and other operations to manipulate objects in our field of view.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>[AR] is not simply “memory” – it isn’t just a mnemonic that helps bring understanding closer to the surface of consciousness. Clearly we are surrounded by our own memories, signage, advertising, radio, friends voices and an already rich complicated teeming natural landscape loaded with signifiers and cues. But it is another bridge between personal lived experience and the experience of others. It seems to lower costs of knowing, and it seems to provide stronger subjective filters.</p>
	</blockquote>
	<p>...</p>
	<blockquote>
		<p>Augmented Reality seems to at least offer the possibility that we can punch some holes in the boxes. It seems to offer a bridge between structure and chaos rather than just structure.</p>
	</blockquote>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Things</title>
		<link>http://www.elasticspace.com/2010/02/things</link>
		<comments>http://www.elasticspace.com/2010/02/things#comments</comments>
		<pubDate>Tue, 02 Feb 2010 17:02:44 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415962</guid>
		<description><![CDATA[	Things I&#8217;ve noticed today:
	
	Lovely new exploratory homepage at Thinglink.
	
	There is clearly a very well curated user-base at SVPPLY creating a continuous navigation of want.
	Related: Social networks for things, Thingd, Allconsuming.

 ]]></description>
			<content:encoded><![CDATA[	<p>Things I&#8217;ve noticed today:</p>
	<p><a href="http://www.elasticspace.com/2010/02/things/screen-shot-2010-02-02-at-17-43-31-2" rel="attachment wp-att-287415967"><img src="http://www.elasticspace.com/wp-content/uploads/2010/02/Screen-shot-2010-02-02-at-17.43.311-500x322.png" alt="" title="Thinglink homepage (Little AR-esque pins and bubbles)" width="500" height="322" class="alignnone size-medium wp-image-287415967" /></a></p>
	<p>Lovely new exploratory homepage at <a href="http://www.thinglink.com">Thinglink</a>.</p>
	<p><a href="http://www.elasticspace.com/2010/02/things/screen-shot-2010-02-02-at-17-46-56-2" rel="attachment wp-att-287415968"><img src="http://www.elasticspace.com/wp-content/uploads/2010/02/Screen-shot-2010-02-02-at-17.46.561-500x331.png" alt="" title="Engaging and engrossing navigation of products" width="500" height="331" class="alignnone size-medium wp-image-287415968" /></a></p>
	<p>There is clearly a very well curated user-base at <a href="http://svpply.com/">SVPPLY</a> creating a continuous navigation of want.</p>
	<p>Related: <a href="http://www.readwriteweb.com/archives/social_networks_for_things.php">Social networks for things</a>, <a href="http://www.thingd.com/">Thingd</a>, <a href="http://www.allconsuming.com">Allconsuming</a>.</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crossing Borders</title>
		<link>http://www.elasticspace.com/2010/02/crossing-borders-on-vimeo</link>
		<comments>http://www.elasticspace.com/2010/02/crossing-borders-on-vimeo#comments</comments>
		<pubDate>Tue, 02 Feb 2010 16:34:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415959</guid>
		<description><![CDATA[	
A visualization of private spaces in public photography. A design probe on digital mannerism by choy ka fai
Via BERG.

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7918122&#038;server=vimeo.com&#038;show_title=0&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7918122&#038;server=vimeo.com&#038;show_title=0&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
<p>A visualization of private spaces in public photography. A design probe on digital mannerism by choy ka fai</p>
<p>Via <a href="http://berglondon.com/blog/2010/01/24/everting-a-r-crossing-borders-by-choy-ka-fai/">BERG</a>.</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Telling stories with interfaces</title>
		<link>http://www.elasticspace.com/2010/01/telling-stories-with-interfaces</link>
		<comments>http://www.elasticspace.com/2010/01/telling-stories-with-interfaces#comments</comments>
		<pubDate>Mon, 25 Jan 2010 14:04:10 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Information design]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415956</guid>
		<description><![CDATA[&#8220;But where does it go from here? Is this really just a micro-genre best suited to ads for internet companies? Or does the fact that we spend so much time on this stage our selves mean that it really can be the venue for more (and more kinds of) storytelling?
via Telling stories with interfaces « [...]]]></description>
			<content:encoded><![CDATA[<blockquote>&#8220;But where does it go from here? Is this really just a micro-genre best suited to ads for internet companies? Or does the fact that we spend so much time on this stage our selves mean that it really can be the venue for more (and more kinds of) storytelling?</blockquote>
<p>via <a href='http://snarkmarket.com/2010/4956'>Telling stories with interfaces «  Snarkmarket</a>.</p>

 ]]></content:encoded>
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		</item>
		<item>
		<title>Pour votre sécurité</title>
		<link>http://www.elasticspace.com/2010/01/pour-votre-securite</link>
		<comments>http://www.elasticspace.com/2010/01/pour-votre-securite#comments</comments>
		<pubDate>Sat, 23 Jan 2010 15:34:50 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Ubicomp]]></category>
		<category><![CDATA[Urbanism]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415951</guid>
		<description><![CDATA[	
17 January.

 ]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.flickr.com/photos/timo/4296725047/" title="17 January, 15.04 by Ti.mo, on Flickr"><img src='http://www.elasticspace.com/wp-content/uploads/2010/01/4296725047_2e46f3233e.jpg' alt='Pour votre sécurité.' /></a></p>
<p><a href='http://www.flickr.com/photos/timo/4296725047/'>17 January</a>.</p>

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		<slash:comments>0</slash:comments>
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		<title>09 January, 11.44</title>
		<link>http://www.elasticspace.com/2010/01/09-january-11-44-on-flickr-photo-sharing</link>
		<comments>http://www.elasticspace.com/2010/01/09-january-11-44-on-flickr-photo-sharing#comments</comments>
		<pubDate>Wed, 20 Jan 2010 23:44:44 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[Ubicomp]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415926</guid>
		<description><![CDATA[	
	09 January, 11.44

 ]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.flickr.com/photos/timo/4274048421/"><img src="http://www.elasticspace.com/wp-content/uploads/2010/01/4274048421_d204076a30.jpg" alt="" /></a></p>
	<p><a href="http://www.flickr.com/photos/timo/4274048421/">09 January, 11.44</a></p>

 ]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Parallel tracking and mapping for small AR workspaces</title>
		<link>http://www.elasticspace.com/2010/01/parallel-tracking-and-mapping-for-small-ar-workspaces</link>
		<comments>http://www.elasticspace.com/2010/01/parallel-tracking-and-mapping-for-small-ar-workspaces#comments</comments>
		<pubDate>Wed, 20 Jan 2010 17:46:15 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Film]]></category>
		<category><![CDATA[Mapping]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[AR]]></category>

		<guid isPermaLink="false">http://www.elasticspace.com/?p=287415915</guid>
		<description><![CDATA[	
	
		AR in unknown scenes is always going to be difficult without a remote expert to annotate the map. Here, we restrict ourselves to finding a dominant plane in the scene, and then running simple VR/AR games on this plane: essentially, you can have little AR critters running around on your tabletop. At present, no attempt [...]]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/Y9HMn6bd-v8&#038;feature=player_embedded"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Y9HMn6bd-v8&#038;feature=player_embedded" type="application/x-shockwave-flash" wmode="transparent" width="500" height="400"></embed></object></p>
	<blockquote>
		<p>AR in unknown scenes is always going to be difficult without a remote expert to annotate the map. Here, we restrict ourselves to finding a dominant plane in the scene, and then running simple VR/AR games on this plane: essentially, you can have little AR critters running around on your tabletop. At present, no attempt is made to exploit the map to e.g. find occluding geometry; this is an area of future work. (<a href="http://www.robots.ox.ac.uk/~gk/">From Georg Klein</a>).</p>
	</blockquote>
<p>I love how it goes in and out of register, and how it &#8216;picks up&#8217; the registration from an initial set of objects. People will end up intuiting that AR works in certain ways &#8220;not around trees&#8221; for instance, or only in &#8220;static scenes&#8221;.</p>
<p><a href='http://www.youtube.com/watch?v=Y9HMn6bd-v8&#38;feature=player_embedded'>YouTube &#8211; Parallel Tracking and Mapping for Small AR Workspaces (PTAM) &#8211; extra</a>.</p>

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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;The author is interested in re-investigating certain aspects of institution formation, notably the&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2010/01/the-author-is-interested-in-re-investigating-certain-aspects-of-institution-formation-notably-the</link>
		<comments>http://www.elasticspace.com/2010/01/the-author-is-interested-in-re-investigating-certain-aspects-of-institution-formation-notably-the#comments</comments>
		<pubDate>Mon, 11 Jan 2010 17:27:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/328982737</guid>
		<description><![CDATA[“The author is interested in re-investigating certain aspects of institution formation, notably the formation of scientific, medical, and engineering disciplines. He emphasizes the manner in which science as cultural practice is imbricated with other forms of social, political, and even aesthetic practices.”<br /><br /> - <em><a href="http://www.sup.org/book.cgi?id=2210"> Instituting Science: The Cultural Production of Scientific Disciplines - Timothy Lenoir </a></em>]]></description>
			<content:encoded><![CDATA[	<p>“The author is interested in re-investigating certain aspects of institution formation, notably the formation of scientific, medical, and engineering disciplines. He emphasizes the manner in which science as cultural practice is imbricated with other forms of social, political, and even aesthetic practices.”<br />
<br />
 &#8211; <em><a href="http://www.sup.org/book.cgi?id=2210"> Instituting Science: The Cultural Production of Scientific Disciplines &#8211; Timothy Lenoir </a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mag+</title>
		<link>http://www.elasticspace.com/2009/12/magplus</link>
		<comments>http://www.elasticspace.com/2009/12/magplus#comments</comments>
		<pubDate>Thu, 17 Dec 2009 11:55:29 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/287415897</guid>
		<description><![CDATA[	
	
		The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular.
	
Mag+

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8217311&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8217311&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
	<blockquote>
		<p>The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular.</p>
	</blockquote>
<p><a href="http://www.vimeo.com/8217311">Mag+</a></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Rétrofuturs</title>
		<link>http://www.elasticspace.com/2009/12/283263809</link>
		<comments>http://www.elasticspace.com/2009/12/283263809#comments</comments>
		<pubDate>Mon, 14 Dec 2009 15:07:59 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[photo]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/283263809</guid>
		<description><![CDATA[	
web services covers therapy overview (via Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal)

 ]]></description>
			<content:encoded><![CDATA[	<p><img src="http://designevidence.tumblr.com/photo/1280/283263809/1/tumblr_kune1cXdP31qzgvmq" alt=""/></p>
<p>web services covers therapy overview (via <a href="http://flickr.com/photos/hulk4598">Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal</a>)</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The future is low-production value</title>
		<link>http://www.elasticspace.com/2009/11/future-low-production-valu</link>
		<comments>http://www.elasticspace.com/2009/11/future-low-production-valu#comments</comments>
		<pubDate>Fri, 13 Nov 2009 11:38:43 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/242482483</guid>
		<description><![CDATA[	
    The future is low-production value

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/I2A8fSRZ32Y&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/I2A8fSRZ32Y&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object>
    <p>The future is low-production value</p></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The Dictionary of Visual Language (via Joe Kral)</title>
		<link>http://www.elasticspace.com/2009/11/the-dictionary-of-visual-language-via-joe-kral</link>
		<comments>http://www.elasticspace.com/2009/11/the-dictionary-of-visual-language-via-joe-kral#comments</comments>
		<pubDate>Tue, 10 Nov 2009 17:26:20 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/239292868</guid>
		<description><![CDATA[<img src="http://3.media.tumblr.com/tumblr_kswlrwwyH51qa4flyo1_400.jpg"/><br /><br /><p>The Dictionary of Visual Language (via <a href="http://flickr.com/photos/joekral">Joe Kral</a>)</p>]]></description>
			<content:encoded><![CDATA[	<p><img src="http://3.media.tumblr.com/tumblr_kswlrwwyH51qa4flyo1_400.jpg"/><br />
<br />
<p>The Dictionary of Visual Language (via <a href="http://flickr.com/photos/joekral">Joe Kral</a>)</p></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/10/suddenly-one-day-some-little-fat-girl-in-ohio-is-going-to-be-the-new-mozart%e2%80%a6-and-make-a</link>
		<comments>http://www.elasticspace.com/2009/10/suddenly-one-day-some-little-fat-girl-in-ohio-is-going-to-be-the-new-mozart%e2%80%a6-and-make-a#comments</comments>
		<pubDate>Tue, 20 Oct 2009 21:48:05 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/218424914</guid>
		<description><![CDATA[““Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a beautiful film with her father’s little camera-corder, and for once this whole professionalism about movies will be destroyed forever and it will become an art form.””<br /><br /> - <em> Francis Ford Coppola</em>]]></description>
			<content:encoded><![CDATA[	<p>““Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a beautiful film with her father’s little camera-corder, and for once this whole professionalism about movies will be destroyed forever and it will become an art form.””<br />
<br />
 &#8211; <em> Francis Ford Coppola</em></p>

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			<wfw:commentRss>http://www.elasticspace.com/2009/10/suddenly-one-day-some-little-fat-girl-in-ohio-is-going-to-be-the-new-mozart%e2%80%a6-and-make-a/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Icon Minds</title>
		<link>http://www.elasticspace.com/2009/10/iconmind</link>
		<comments>http://www.elasticspace.com/2009/10/iconmind#comments</comments>
		<pubDate>Wed, 14 Oct 2009 14:09:31 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/212871097</guid>
		<description><![CDATA[	crunchy, crispy pop metaphysics
Icon Minds: Tony Dunne / Fiona Raby / Bruce Sterling on Design Fiction

 ]]></description>
			<content:encoded><![CDATA[	<p><blockquote>crunchy, crispy pop metaphysics</blockquote><br />
<a href="http://magicalnihilism.com/2009/10/14/icon-minds-tony-dunne-fiona-raby-bruce-sterling-on-design-fiction/">Icon Minds: Tony Dunne / Fiona Raby / Bruce Sterling on Design Fiction</a></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Sketching with time</title>
		<link>http://www.elasticspace.com/2009/10/sketching-with-time</link>
		<comments>http://www.elasticspace.com/2009/10/sketching-with-time#comments</comments>
		<pubDate>Sun, 11 Oct 2009 13:37:34 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/210077067</guid>
		<description><![CDATA[	This is the first time we have instructed students to use stop motion, so the project was partly an experiment in itself. In addition we wanted to find out more about the potentials and challenges of using stop motion for prototyping navimation.
 Sketching with time: student projects &#124; Navimation Research 

 ]]></description>
			<content:encoded><![CDATA[	<p><blockquote>This is the first time we have instructed students to use stop motion, so the project was partly an experiment in itself. In addition we wanted to find out more about the potentials and challenges of using stop motion for prototyping navimation.</blockquote><br />
<a href="http://www.navimationresearch.net/2009/sketching-with-time/"> Sketching with time: student projects | Navimation Research </a></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;Recently, design has also begun to re-engage with more speculative objects whose ambiguous&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/10/recently-design-has-also-begun-to-re-engage-with-more-speculative-objects-whose-ambiguous</link>
		<comments>http://www.elasticspace.com/2009/10/recently-design-has-also-begun-to-re-engage-with-more-speculative-objects-whose-ambiguous#comments</comments>
		<pubDate>Sat, 10 Oct 2009 09:56:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/209158429</guid>
		<description><![CDATA[“Recently, design has also begun to re-engage with more speculative objects whose ambiguous functionality contributes to the exploration of the social and the material, the political and the aesthetic. On the other hand the social sciences also work with objects, including categorical objects such as race, gender, and health, empirical objects ranging from the mundane to the exotic, and conceptual objects such as the notions social scientists use to understand and theorize the social.”<br /><br /> - <em><p>Design and Social Science Seminar Series 2009-2010</p>
<p>The Objects of Design and Social Science</p>
<p><a href="http://www.purselipsquarejaw.org/2009/10/taking-on-material-empirical-and.php">Anne Galloway &#124; Connecting material, spatial and cultural practices</a></p></em>]]></description>
			<content:encoded><![CDATA[	<p>“Recently, design has also begun to re-engage with more speculative objects whose ambiguous functionality contributes to the exploration of the social and the material, the political and the aesthetic. On the other hand the social sciences also work with objects, including categorical objects such as race, gender, and health, empirical objects ranging from the mundane to the exotic, and conceptual objects such as the notions social scientists use to understand and theorize the social.”<br />
<br />
 &#8211; <em><p>Design and Social Science Seminar Series 2009-2010</p><br />
<p>The Objects of Design and Social Science</p><br />
<p><a href="http://www.purselipsquarejaw.org/2009/10/taking-on-material-empirical-and.php">Anne Galloway | Connecting material, spatial and cultural practices</a></p></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Sketching for interaction</title>
		<link>http://www.elasticspace.com/2009/10/sketching-for-interactio</link>
		<comments>http://www.elasticspace.com/2009/10/sketching-for-interactio#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:46:02 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[link]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208331695</guid>
		<description><![CDATA[	Link: Sketching for interaction
&#8220;This weblog will serve as a collaborative receptacle for material, ideas, research questions, literature references, and whatever else comes along regarding the sketching of interactive systems.&#8221; (some video and comic related stuff)

 ]]></description>
			<content:encoded><![CDATA[	<p>Link: <a href="http://twoday.tuwien.ac.at/interactionsketching/">Sketching for interaction</a></p>
<p>&#8220;This weblog will serve as a collaborative receptacle for material, ideas, research questions, literature references, and whatever else comes along regarding the sketching of interactive systems.&#8221; (some video and comic related stuff)</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Designing with video</title>
		<link>http://www.elasticspace.com/2009/10/designing-with-video</link>
		<comments>http://www.elasticspace.com/2009/10/designing-with-video#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:39:42 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208329305</guid>
		<description><![CDATA[	Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer&#8217;s capacity to study and change the world creatively.
Designing with video, focusing the user-centred [...]]]></description>
			<content:encoded><![CDATA[	<p><blockquote>Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer&#8217;s capacity to study and change the world creatively.</blockquote><br />
<a href="http://books.google.com/books?id=yDeLg4qRGFIC&#038;dq=Designing+with+video&#038;source=gbs_navlinks_s">Designing with video</a>, focusing the user-centred design process. By Salu Ylirisku, Jacob Buur.</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Designing with moving images</title>
		<link>http://www.elasticspace.com/2009/10/designing-with-moving-images</link>
		<comments>http://www.elasticspace.com/2009/10/designing-with-moving-images#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:36:13 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208328026</guid>
		<description><![CDATA[	A significant challenge in interaction design practice is to express, shape and communicate the behavior of an intended design. Time-based media such as video can be a good choice for that purpose. This compendium presents a number of approaches to video as an expressive medium for interaction design.
Designing with moving images

 ]]></description>
			<content:encoded><![CDATA[	<p><blockquote>A significant challenge in interaction design practice is to express, shape and communicate the behavior of an intended design. Time-based media such as video can be a good choice for that purpose. This compendium presents a number of approaches to video as an expressive medium for interaction design.</blockquote><br />
<a href="http://webzone.k3.mah.se/k3jolo/designVideo/index.htm">Designing with moving images</a></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Explaining privacy in Google Street View</title>
		<link>http://www.elasticspace.com/2009/10/explaining-privacy-in-google-street-view</link>
		<comments>http://www.elasticspace.com/2009/10/explaining-privacy-in-google-street-view#comments</comments>
		<pubDate>Tue, 06 Oct 2009 10:15:57 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/205781508</guid>
		<description><![CDATA[	
    Explaining privacy in Google Street View (via googlejapan)

 ]]></description>
			<content:encoded><![CDATA[	<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/PQGrIsYUm4c&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/PQGrIsYUm4c&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object>
    <p>Explaining privacy in Google Street View (via <a href="http://youtube.com/user/googlejapan">googlejapan</a>)</p></p>

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		<title>The City is A Battlesuit For Surviving the Future</title>
		<link>http://www.elasticspace.com/2009/09/the-city-is-a-battlesuit-for-surviving-the-future</link>
		<comments>http://www.elasticspace.com/2009/09/the-city-is-a-battlesuit-for-surviving-the-future#comments</comments>
		<pubDate>Wed, 30 Sep 2009 13:13:05 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/200905431</guid>
		<description><![CDATA[	There are good reasons why science fiction ideas percolate through culture like background radiation, instead of being baldly trotted out front and center. Archigram’s sci-fi flavored architecture-fiction was never commercially practical, it wasn’t meant to be, but it was usefully provocative: while pretending to be all zap-pow, pop-art and spacey, Archigram was chopping the future’s [...]]]></description>
			<content:encoded><![CDATA[	<p><blockquote>There are good reasons why science fiction ideas percolate through culture like background radiation, instead of being baldly trotted out front and center. Archigram’s sci-fi flavored architecture-fiction was never commercially practical, it wasn’t meant to be, but it was usefully provocative: while pretending to be all zap-pow, pop-art and spacey, Archigram was chopping the future’s wood and hauling its water. That’s why their battlesuit ideas have survived for forty years.</blockquote><br />
<a href="http://www.wired.com/beyond_the_beyond/2009/09/the-city-is-a-battlesuit-for-surviving-the-future/">The City is A Battlesuit For Surviving the Future</a></p>

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		<title>Timo&#8217;s reference library</title>
		<link>http://www.elasticspace.com/2009/09/timos-reference-library</link>
		<comments>http://www.elasticspace.com/2009/09/timos-reference-library#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:19:29 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199312829</guid>
		<description><![CDATA[<a href="http://www.zotero.org/tmo/items">Timo's reference library</a>]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.zotero.org/tmo/items">Timo&#8217;s reference library</a></p>

 ]]></content:encoded>
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		<title>&#8220;Computing power is an integrated part of our physical environment, and since our physical&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/computing-power-is-an-integrated-part-of-our-physical-environment-and-since-our-physical</link>
		<comments>http://www.elasticspace.com/2009/09/computing-power-is-an-integrated-part-of-our-physical-environment-and-since-our-physical#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:16:11 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199310625</guid>
		<description><![CDATA[“Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design. We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes.”<br /><br /> - <em><a href="http://portal.acm.org/citation.cfm?id=1466587&#038;dl=GUIDE&#038;coll=GUIDE&#038;CFID=55097143&#038;CFTOKEN=37362726">Virtual video prototyping</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design. We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes.”<br />
<br />
 &#8211; <em><a href="http://portal.acm.org/citation.cfm?id=1466587&#38;dl=GUIDE&#38;coll=GUIDE&#38;CFID=55097143&#38;CFTOKEN=37362726">Virtual video prototyping</a></em></p>

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