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	<title>Timo Arnall &#187; Timo</title>
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	<link>http://www.elasticspace.com</link>
	<description>Design, media &#38; research</description>
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		<item>
		<title>&#8220;The author is interested in re-investigating certain aspects of institution formation, notably the&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2010/01/the-author-is-interested-in-re-investigating-certain-aspects-of-institution-formation-notably-the</link>
		<comments>http://www.elasticspace.com/2010/01/the-author-is-interested-in-re-investigating-certain-aspects-of-institution-formation-notably-the#comments</comments>
		<pubDate>Mon, 11 Jan 2010 17:27:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[“The author is interested in re-investigating certain aspects of institution formation, notably the formation of scientific, medical, and engineering disciplines. He emphasizes the manner in which science as cultural practice is imbricated with other forms of social, political, and even aesthetic practices.”<br /><br /> - <em><a href="http://www.sup.org/book.cgi?id=2210"> Instituting Science: The Cultural Production of Scientific Disciplines - Timothy Lenoir </a></em>]]></description>
			<content:encoded><![CDATA[	<p>“The author is interested in re-investigating certain aspects of institution formation, notably the formation of scientific, medical, and engineering disciplines. He emphasizes the manner in which science as cultural practice is imbricated with other forms of social, political, and even aesthetic practices.”<br />
<br />
 &#8211; <em><a href="http://www.sup.org/book.cgi?id=2210"> Instituting Science: The Cultural Production of Scientific Disciplines &#8211; Timothy Lenoir </a></em></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mag+</title>
		<link>http://www.elasticspace.com/2009/12/magplus</link>
		<comments>http://www.elasticspace.com/2009/12/magplus#comments</comments>
		<pubDate>Thu, 17 Dec 2009 11:55:29 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

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		<description><![CDATA[The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular. Mag+]]></description>
			<content:encoded><![CDATA[	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8217311&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8217311&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
	<blockquote>
		<p>The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular.</p>
	</blockquote>
<p><a href="http://www.vimeo.com/8217311">Mag+</a></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rétrofuturs</title>
		<link>http://www.elasticspace.com/2009/12/283263809</link>
		<comments>http://www.elasticspace.com/2009/12/283263809#comments</comments>
		<pubDate>Mon, 14 Dec 2009 15:07:59 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[photo]]></category>

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		<description><![CDATA[web services covers therapy overview (via Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal)]]></description>
			<content:encoded><![CDATA[	<p><img src="http://designevidence.tumblr.com/photo/1280/283263809/1/tumblr_kune1cXdP31qzgvmq" alt=""/></p>
<p>web services covers therapy overview (via <a href="http://flickr.com/photos/hulk4598">Rétrofuturs (Hulk4598) / Stéphane Massa-Bidal</a>)</p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The future is low-production value</title>
		<link>http://www.elasticspace.com/2009/11/future-low-production-valu</link>
		<comments>http://www.elasticspace.com/2009/11/future-low-production-valu#comments</comments>
		<pubDate>Fri, 13 Nov 2009 11:38:43 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/242482483</guid>
		<description><![CDATA[The future is low-production value]]></description>
			<content:encoded><![CDATA[	<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/I2A8fSRZ32Y&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/I2A8fSRZ32Y&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object>
    <p>The future is low-production value</p></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Dictionary of Visual Language (via Joe Kral)</title>
		<link>http://www.elasticspace.com/2009/11/the-dictionary-of-visual-language-via-joe-kral</link>
		<comments>http://www.elasticspace.com/2009/11/the-dictionary-of-visual-language-via-joe-kral#comments</comments>
		<pubDate>Tue, 10 Nov 2009 17:26:20 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

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		<description><![CDATA[<img src="http://3.media.tumblr.com/tumblr_kswlrwwyH51qa4flyo1_400.jpg"/><br /><br /><p>The Dictionary of Visual Language (via <a href="http://flickr.com/photos/joekral">Joe Kral</a>)</p>]]></description>
			<content:encoded><![CDATA[	<p><img src="http://3.media.tumblr.com/tumblr_kswlrwwyH51qa4flyo1_400.jpg"/><br />
<br />
<p>The Dictionary of Visual Language (via <a href="http://flickr.com/photos/joekral">Joe Kral</a>)</p></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/10/suddenly-one-day-some-little-fat-girl-in-ohio-is-going-to-be-the-new-mozart%e2%80%a6-and-make-a</link>
		<comments>http://www.elasticspace.com/2009/10/suddenly-one-day-some-little-fat-girl-in-ohio-is-going-to-be-the-new-mozart%e2%80%a6-and-make-a#comments</comments>
		<pubDate>Tue, 20 Oct 2009 21:48:05 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/218424914</guid>
		<description><![CDATA[““Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a beautiful film with her father’s little camera-corder, and for once this whole professionalism about movies will be destroyed forever and it will become an art form.””<br /><br /> - <em> Francis Ford Coppola</em>]]></description>
			<content:encoded><![CDATA[	<p>““Suddenly one day some little fat girl in Ohio is going to be the new Mozart… and make a beautiful film with her father’s little camera-corder, and for once this whole professionalism about movies will be destroyed forever and it will become an art form.””<br />
<br />
 &#8211; <em> Francis Ford Coppola</em></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Icon Minds</title>
		<link>http://www.elasticspace.com/2009/10/iconmind</link>
		<comments>http://www.elasticspace.com/2009/10/iconmind#comments</comments>
		<pubDate>Wed, 14 Oct 2009 14:09:31 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/212871097</guid>
		<description><![CDATA[crunchy, crispy pop metaphysics Icon Minds: Tony Dunne / Fiona Raby / Bruce Sterling on Design Fiction]]></description>
			<content:encoded><![CDATA[	<p><blockquote>crunchy, crispy pop metaphysics</blockquote><br />
<a href="http://magicalnihilism.com/2009/10/14/icon-minds-tony-dunne-fiona-raby-bruce-sterling-on-design-fiction/">Icon Minds: Tony Dunne / Fiona Raby / Bruce Sterling on Design Fiction</a></p>

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			<wfw:commentRss>http://www.elasticspace.com/2009/10/iconmind/feed</wfw:commentRss>
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		</item>
		<item>
		<title>Sketching with time</title>
		<link>http://www.elasticspace.com/2009/10/sketching-with-time</link>
		<comments>http://www.elasticspace.com/2009/10/sketching-with-time#comments</comments>
		<pubDate>Sun, 11 Oct 2009 13:37:34 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/210077067</guid>
		<description><![CDATA[This is the first time we have instructed students to use stop motion, so the project was partly an experiment in itself. In addition we wanted to find out more about the potentials and challenges of using stop motion for prototyping navimation. Sketching with time: student projects &#124; Navimation Research]]></description>
			<content:encoded><![CDATA[	<p><blockquote>This is the first time we have instructed students to use stop motion, so the project was partly an experiment in itself. In addition we wanted to find out more about the potentials and challenges of using stop motion for prototyping navimation.</blockquote><br />
<a href="http://www.navimationresearch.net/2009/sketching-with-time/"> Sketching with time: student projects | Navimation Research </a></p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Recently, design has also begun to re-engage with more speculative objects whose ambiguous&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/10/recently-design-has-also-begun-to-re-engage-with-more-speculative-objects-whose-ambiguous</link>
		<comments>http://www.elasticspace.com/2009/10/recently-design-has-also-begun-to-re-engage-with-more-speculative-objects-whose-ambiguous#comments</comments>
		<pubDate>Sat, 10 Oct 2009 09:56:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/209158429</guid>
		<description><![CDATA[“Recently, design has also begun to re-engage with more speculative objects whose ambiguous functionality contributes to the exploration of the social and the material, the political and the aesthetic. On the other hand the social sciences also work with objects, including categorical objects such as race, gender, and health, empirical objects ranging from the mundane to the exotic, and conceptual objects such as the notions social scientists use to understand and theorize the social.”<br /><br /> - <em><p>Design and Social Science Seminar Series 2009-2010</p>
<p>The Objects of Design and Social Science</p>
<p><a href="http://www.purselipsquarejaw.org/2009/10/taking-on-material-empirical-and.php">Anne Galloway &#124; Connecting material, spatial and cultural practices</a></p></em>]]></description>
			<content:encoded><![CDATA[	<p>“Recently, design has also begun to re-engage with more speculative objects whose ambiguous functionality contributes to the exploration of the social and the material, the political and the aesthetic. On the other hand the social sciences also work with objects, including categorical objects such as race, gender, and health, empirical objects ranging from the mundane to the exotic, and conceptual objects such as the notions social scientists use to understand and theorize the social.”<br />
<br />
 &#8211; <em><p>Design and Social Science Seminar Series 2009-2010</p><br />
<p>The Objects of Design and Social Science</p><br />
<p><a href="http://www.purselipsquarejaw.org/2009/10/taking-on-material-empirical-and.php">Anne Galloway | Connecting material, spatial and cultural practices</a></p></em></p>

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		<title>Sketching for interaction</title>
		<link>http://www.elasticspace.com/2009/10/sketching-for-interactio</link>
		<comments>http://www.elasticspace.com/2009/10/sketching-for-interactio#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:46:02 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[link]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208331695</guid>
		<description><![CDATA[Link: Sketching for interaction &#8220;This weblog will serve as a collaborative receptacle for material, ideas, research questions, literature references, and whatever else comes along regarding the sketching of interactive systems.&#8221; (some video and comic related stuff)]]></description>
			<content:encoded><![CDATA[	<p>Link: <a href="http://twoday.tuwien.ac.at/interactionsketching/">Sketching for interaction</a></p>
<p>&#8220;This weblog will serve as a collaborative receptacle for material, ideas, research questions, literature references, and whatever else comes along regarding the sketching of interactive systems.&#8221; (some video and comic related stuff)</p>

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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Designing with video</title>
		<link>http://www.elasticspace.com/2009/10/designing-with-video</link>
		<comments>http://www.elasticspace.com/2009/10/designing-with-video#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:39:42 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208329305</guid>
		<description><![CDATA[Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer&#8217;s capacity to study and change the world creatively. Designing with video, focusing the [...]]]></description>
			<content:encoded><![CDATA[	<p><blockquote>Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer&#8217;s capacity to study and change the world creatively.</blockquote><br />
<a href="http://books.google.com/books?id=yDeLg4qRGFIC&#038;dq=Designing+with+video&#038;source=gbs_navlinks_s">Designing with video</a>, focusing the user-centred design process. By Salu Ylirisku, Jacob Buur.</p>

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		<title>Designing with moving images</title>
		<link>http://www.elasticspace.com/2009/10/designing-with-moving-images</link>
		<comments>http://www.elasticspace.com/2009/10/designing-with-moving-images#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:36:13 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/208328026</guid>
		<description><![CDATA[A significant challenge in interaction design practice is to express, shape and communicate the behavior of an intended design. Time-based media such as video can be a good choice for that purpose. This compendium presents a number of approaches to video as an expressive medium for interaction design. Designing with moving images]]></description>
			<content:encoded><![CDATA[	<p><blockquote>A significant challenge in interaction design practice is to express, shape and communicate the behavior of an intended design. Time-based media such as video can be a good choice for that purpose. This compendium presents a number of approaches to video as an expressive medium for interaction design.</blockquote><br />
<a href="http://webzone.k3.mah.se/k3jolo/designVideo/index.htm">Designing with moving images</a></p>

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		<title>Explaining privacy in Google Street View</title>
		<link>http://www.elasticspace.com/2009/10/explaining-privacy-in-google-street-view</link>
		<comments>http://www.elasticspace.com/2009/10/explaining-privacy-in-google-street-view#comments</comments>
		<pubDate>Tue, 06 Oct 2009 10:15:57 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/205781508</guid>
		<description><![CDATA[Explaining privacy in Google Street View (via googlejapan)]]></description>
			<content:encoded><![CDATA[	<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/PQGrIsYUm4c&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/PQGrIsYUm4c&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object>
    <p>Explaining privacy in Google Street View (via <a href="http://youtube.com/user/googlejapan">googlejapan</a>)</p></p>

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		<slash:comments>0</slash:comments>
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		<title>The City is A Battlesuit For Surviving the Future</title>
		<link>http://www.elasticspace.com/2009/09/the-city-is-a-battlesuit-for-surviving-the-future</link>
		<comments>http://www.elasticspace.com/2009/09/the-city-is-a-battlesuit-for-surviving-the-future#comments</comments>
		<pubDate>Wed, 30 Sep 2009 13:13:05 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/200905431</guid>
		<description><![CDATA[There are good reasons why science fiction ideas percolate through culture like background radiation, instead of being baldly trotted out front and center. Archigram’s sci-fi flavored architecture-fiction was never commercially practical, it wasn’t meant to be, but it was usefully provocative: while pretending to be all zap-pow, pop-art and spacey, Archigram was chopping the future’s [...]]]></description>
			<content:encoded><![CDATA[	<p><blockquote>There are good reasons why science fiction ideas percolate through culture like background radiation, instead of being baldly trotted out front and center. Archigram’s sci-fi flavored architecture-fiction was never commercially practical, it wasn’t meant to be, but it was usefully provocative: while pretending to be all zap-pow, pop-art and spacey, Archigram was chopping the future’s wood and hauling its water. That’s why their battlesuit ideas have survived for forty years.</blockquote><br />
<a href="http://www.wired.com/beyond_the_beyond/2009/09/the-city-is-a-battlesuit-for-surviving-the-future/">The City is A Battlesuit For Surviving the Future</a></p>

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		<title>Timo&#8217;s reference library</title>
		<link>http://www.elasticspace.com/2009/09/timos-reference-library</link>
		<comments>http://www.elasticspace.com/2009/09/timos-reference-library#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:19:29 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199312829</guid>
		<description><![CDATA[<a href="http://www.zotero.org/tmo/items">Timo's reference library</a>]]></description>
			<content:encoded><![CDATA[	<p><a href="http://www.zotero.org/tmo/items">Timo&#8217;s reference library</a></p>

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		<title>&#8220;Computing power is an integrated part of our physical environment, and since our physical&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/computing-power-is-an-integrated-part-of-our-physical-environment-and-since-our-physical</link>
		<comments>http://www.elasticspace.com/2009/09/computing-power-is-an-integrated-part-of-our-physical-environment-and-since-our-physical#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:16:11 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199310625</guid>
		<description><![CDATA[“Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design. We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes.”<br /><br /> - <em><a href="http://portal.acm.org/citation.cfm?id=1466587&#038;dl=GUIDE&#038;coll=GUIDE&#038;CFID=55097143&#038;CFTOKEN=37362726">Virtual video prototyping</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design. We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes.”<br />
<br />
 &#8211; <em><a href="http://portal.acm.org/citation.cfm?id=1466587&#38;dl=GUIDE&#38;coll=GUIDE&#38;CFID=55097143&#38;CFTOKEN=37362726">Virtual video prototyping</a></em></p>

 ]]></content:encoded>
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		</item>
		<item>
		<title></title>
		<link>http://www.elasticspace.com/2009/09/199310963</link>
		<comments>http://www.elasticspace.com/2009/09/199310963#comments</comments>
		<pubDate>Mon, 28 Sep 2009 17:16:42 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/199310963</guid>
		<description><![CDATA[Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. [...]]]></description>
			<content:encoded><![CDATA[	<p><blockquote>Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design. We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes.</blockquote><br />
<a href="http://portal.acm.org/citation.cfm?id=1466587&#038;dl=GUIDE&#038;coll=GUIDE&#038;CFID=55097143&#038;CFTOKEN=37362726">Virtual video prototyping</a> (via <a href="http://visually.tumblr.com/">visually</a>)</p>

 ]]></content:encoded>
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		<title>&#8220;Poggenpohl asserts that design research is developed through a typology within academic and business&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/poggenpohl-asserts-that-design-research-is-developed-through-a-typology-within-academic-and-business</link>
		<comments>http://www.elasticspace.com/2009/09/poggenpohl-asserts-that-design-research-is-developed-through-a-typology-within-academic-and-business#comments</comments>
		<pubDate>Mon, 28 Sep 2009 15:17:00 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199230199</guid>
		<description><![CDATA[“Poggenpohl asserts that design research is developed through a typology within academic and business contexts, and follows different research theories and strategies. Such issues in design collaboration are explored in-depth, with essays on an inter-institutional academic project, cross-cultural learning experiences, and a multi-national healthcare project, demonstrating the importance of shared values, interdisciplinary negotiated process and clear communication for tomorrow’s designers.”<br /><br /> - <em><a href="http://www.intellectbooks.co.uk/books/view-Book,id=4633/">Design integrations</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Poggenpohl asserts that design research is developed through a typology within academic and business contexts, and follows different research theories and strategies. Such issues in design collaboration are explored in-depth, with essays on an inter-institutional academic project, cross-cultural learning experiences, and a multi-national healthcare project, demonstrating the importance of shared values, interdisciplinary negotiated process and clear communication for tomorrow’s designers.”<br />
<br />
 &#8211; <em><a href="http://www.intellectbooks.co.uk/books/view-Book,id=4633/">Design integrations</a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;The great icons of industrial and architectural design are cornerstones of our material culture&#8230;.&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/the-great-icons-of-industrial-and-architectural-design-are-cornerstones-of-our-material-culture</link>
		<comments>http://www.elasticspace.com/2009/09/the-great-icons-of-industrial-and-architectural-design-are-cornerstones-of-our-material-culture#comments</comments>
		<pubDate>Mon, 28 Sep 2009 13:44:25 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/199168382</guid>
		<description><![CDATA[“The great icons of industrial and architectural design are cornerstones of our material culture. They are referred to again and again in education, research, and cultural debate, and as such they have become nodal points of human discourse. The knowledge embedded in such artefacts has often been referred to as “silent knowledge”. Drawing on the one hand on an analysis of the elements of the design process and, on the other, on a simple model for knowledge construction as such, taken from the world of scientific research, this article discusses the nature of such silent knowledge. It is argued that the structure of any new knowledge contribution is the same regardless of field, be it art, philosophy, or science, whereas the phenomena involved are different.”<br /><br /> - <em>Solid knowledge: notes on the nature of knowledge embedded in designed artefacts - <a href="http://www.informaworld.com/smpp/content~db=all~content=a906179216">artifact</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“The great icons of industrial and architectural design are cornerstones of our material culture. They are referred to again and again in education, research, and cultural debate, and as such they have become nodal points of human discourse. The knowledge embedded in such artefacts has often been referred to as “silent knowledge”. Drawing on the one hand on an analysis of the elements of the design process and, on the other, on a simple model for knowledge construction as such, taken from the world of scientific research, this article discusses the nature of such silent knowledge. It is argued that the structure of any new knowledge contribution is the same regardless of field, be it art, philosophy, or science, whereas the phenomena involved are different.”<br />
<br />
 &#8211; <em>Solid knowledge: notes on the nature of knowledge embedded in designed artefacts &#8211; <a href="http://www.informaworld.com/smpp/content~db=all~content=a906179216">artifact</a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Digital Art and Culture 2009 is the 8th in an international series of conferences begun in 1998. DAC&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/digital-art-and-culture-2009-is-the-8th-in-an-international-series-of-conferences-begun-in-1998-dac</link>
		<comments>http://www.elasticspace.com/2009/09/digital-art-and-culture-2009-is-the-8th-in-an-international-series-of-conferences-begun-in-1998-dac#comments</comments>
		<pubDate>Tue, 22 Sep 2009 19:04:31 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194340820</guid>
		<description><![CDATA[“Digital Art and Culture 2009 is the 8th in an international series of conferences begun in 1998. DAC is recognized as an interdisciplinary event of high intellectual caliber. This iteration of DAC will dwell on the specificities of embodiment and cultural, social and physical location with respect to digital technologies and networked communications.”<br /><br /> - <em><a href="http://dac09.uci.edu/">DAC’09: Digital Arts and Culture 2009 &#124; UC Irvine</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Digital Art and Culture 2009 is the 8th in an international series of conferences begun in 1998. DAC is recognized as an interdisciplinary event of high intellectual caliber. This iteration of DAC will dwell on the specificities of embodiment and cultural, social and physical location with respect to digital technologies and networked communications.”<br />
<br />
 &#8211; <em><a href="http://dac09.uci.edu/">DAC’09: Digital Arts and Culture 2009 | UC Irvine</a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>&#8220;Delagrange, Susan. (2009). Wunderkammer, Cornell, and the Visual Canon of Arrangement. Kairos: A&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/delagrange-susan-2009-wunderkammer-cornell-and-the-visual-canon-of-arrangement-kairos-a</link>
		<comments>http://www.elasticspace.com/2009/09/delagrange-susan-2009-wunderkammer-cornell-and-the-visual-canon-of-arrangement-kairos-a#comments</comments>
		<pubDate>Tue, 22 Sep 2009 18:58:31 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194336998</guid>
		<description><![CDATA[“Delagrange, Susan. (2009). Wunderkammer, Cornell, and the Visual Canon of Arrangement. Kairos: A Journal of Rhetoric, Technology, and Pedagogy 13(2). Retrieved September 22, 2009, from”<br /><br /> - <em><a href="http://kairos.technorhetoric.net/13.2/topoi/delagrange/index.html">Kairos 13.2: Delagrange, Wunderkammer - Home</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Delagrange, Susan. (2009). Wunderkammer, Cornell, and the Visual Canon of Arrangement. Kairos: A Journal of Rhetoric, Technology, and Pedagogy 13(2). Retrieved September 22, 2009, from”<br />
<br />
 &#8211; <em><a href="http://kairos.technorhetoric.net/13.2/topoi/delagrange/index.html">Kairos 13.2: Delagrange, Wunderkammer &#8211; Home</a></em></p>

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		<slash:comments>0</slash:comments>
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		<title>VizThink &#8211; Neil Cohn</title>
		<link>http://www.elasticspace.com/2009/09/vizthink-neil-cohn</link>
		<comments>http://www.elasticspace.com/2009/09/vizthink-neil-cohn#comments</comments>
		<pubDate>Tue, 22 Sep 2009 18:56:34 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194335977</guid>
		<description><![CDATA[<img src="http://2.media.tumblr.com/tumblr_kqdzaaIVEj1qa4flyo1_500.jpg"/><br /><br /><p><a href="http://wiki.vizthink.com/neilcohn">VizThink - Neil Cohn</a></p>]]></description>
			<content:encoded><![CDATA[	<p><img src="http://2.media.tumblr.com/tumblr_kqdzaaIVEj1qa4flyo1_500.jpg"/><br />
<br />
<p><a href="http://wiki.vizthink.com/neilcohn">VizThink &#8211; Neil Cohn</a></p></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>&#8220;Burry, M.C., “Homo Faber”, in Architectural Design: Design Through Making, Volume 75,&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/burry-m-c-%e2%80%9chomo-faber%e2%80%9d-in-architectural-design-design-through-making-volume-75</link>
		<comments>http://www.elasticspace.com/2009/09/burry-m-c-%e2%80%9chomo-faber%e2%80%9d-in-architectural-design-design-through-making-volume-75#comments</comments>
		<pubDate>Tue, 22 Sep 2009 18:52:24 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194333300</guid>
		<description><![CDATA[“Burry, M.C., “Homo Faber”, in Architectural Design: Design Through Making, Volume 75, Number 4 (July/August 2005), Wiley-Academy, Chichester, 2005, pp. 30 - 37”<br /><br /> - <em><a href="http://www.sial.rmit.edu.au/People/mburry+Recent_Publications.php">M Burry -  Recent Publications</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“Burry, M.C., “Homo Faber”, in Architectural Design: Design Through Making, Volume 75, Number 4 (July/August 2005), Wiley-Academy, Chichester, 2005, pp. 30 &#8211; 37”<br />
<br />
 &#8211; <em><a href="http://www.sial.rmit.edu.au/People/mburry+Recent_Publications.php">M Burry &#8211;  Recent Publications</a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>&#8220;VOLUME 5a
May 2009
Part one of Volume 5 explores the connections between the moving framed image and&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/volume-5amay-2009part-one-of-volume-5-explores-the-connections-between-the-moving-framed-image-and</link>
		<comments>http://www.elasticspace.com/2009/09/volume-5amay-2009part-one-of-volume-5-explores-the-connections-between-the-moving-framed-image-and#comments</comments>
		<pubDate>Tue, 22 Sep 2009 18:44:00 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[mediation,]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194328798</guid>
		<description><![CDATA[“<p>VOLUME 5a<br />
May 2009<br />
Part one of Volume 5 explores the connections between the moving framed image and geography, offering author-created videos and movie clips to supplement textual materials. </p>

<p>VOLUME 5b<br />
May 2009<br />
Part two of Volume 5 engages a range of media from televisual and cinematic spaces to altporn’s Suicide Girls to the use of place in transnational news..</p>”<br /><br /> - <em><a href="http://130.166.124.2/~aether/upcoming.html">Aether: The Journal of Media Geography Upcoming Issues</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“<p>VOLUME 5a<br />

May 2009<br />

Part one of Volume 5 explores the connections between the moving framed image and geography, offering author-created videos and movie clips to supplement textual materials. </p></p>
	<p><p>VOLUME 5b<br />

May 2009<br />

Part two of Volume 5 engages a range of media from televisual and cinematic spaces to altporn’s Suicide Girls to the use of place in transnational news..</p>”<br />
<br />
 &#8211; <em><a href="http://130.166.124.2/~aether/upcoming.html">Aether: The Journal of Media Geography Upcoming Issues</a></em></p>

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		<title>&#8220;The Danish Centre for Design Research helps establish and promote Danish design research,&#8230;&#8221;</title>
		<link>http://www.elasticspace.com/2009/09/the-danish-centre-for-design-research-helps-establish-and-promote-danish-design-research</link>
		<comments>http://www.elasticspace.com/2009/09/the-danish-centre-for-design-research-helps-establish-and-promote-danish-design-research#comments</comments>
		<pubDate>Tue, 22 Sep 2009 18:42:46 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://visually.tumblr.com/post/194327765</guid>
		<description><![CDATA[“The Danish Centre for Design Research helps establish and promote Danish design research, disseminate knowledge, and build Danish and international networks among research institutions, enterprises and the general public.”<br /><br /> - <em><a href="http://www.dcdr.dk/uk">Danish Centre for Design Research</a></em>]]></description>
			<content:encoded><![CDATA[	<p>“The Danish Centre for Design Research helps establish and promote Danish design research, disseminate knowledge, and build Danish and international networks among research institutions, enterprises and the general public.”<br />
<br />
 &#8211; <em><a href="http://www.dcdr.dk/uk">Danish Centre for Design Research</a></em></p>

 ]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title></title>
		<link>http://www.elasticspace.com/2009/09/193283627</link>
		<comments>http://www.elasticspace.com/2009/09/193283627#comments</comments>
		<pubDate>Mon, 21 Sep 2009 11:17:21 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[quote]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/193283627</guid>
		<description><![CDATA[The architecture of science fiction has profoundly changed urban design. When building cities of the future, our best guides may be places like comic book megalopolises Mega-City-1 or Transmet. The City Is A Battlesuit For Surviving The Future &#8211; Future metro &#8211; io9]]></description>
			<content:encoded><![CDATA[	<p><blockquote>The architecture of science fiction has profoundly changed urban design. When building cities of the future, our best guides may be places like comic book megalopolises Mega-City-1 or Transmet.</blockquote><br />
<a href="http://io9.com/5362912/the-city-is-a-battlesuit-for-surviving-the-future">The City Is A Battlesuit For Surviving The Future &#8211; Future metro &#8211; io9</a></p>

 ]]></content:encoded>
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		<item>
		<title></title>
		<link>http://www.elasticspace.com/2009/09/192761967</link>
		<comments>http://www.elasticspace.com/2009/09/192761967#comments</comments>
		<pubDate>Sun, 20 Sep 2009 19:55:19 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/192761967</guid>
		<description><![CDATA[GPS parody.]]></description>
			<content:encoded><![CDATA[	<p><object width="400" height="336"><param name="movie" value="http://www.youtube.com/v/4Fl718QO_xQ&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/4Fl718QO_xQ&#038;rel=0&#038;egm=0&#038;showinfo=0&#038;fs=1" type="application/x-shockwave-flash" width="400" height="336" allowFullScreen="true" wmode="transparent"></embed></object>
    <p>GPS parody.</p></p>

 ]]></content:encoded>
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		<item>
		<title></title>
		<link>http://www.elasticspace.com/2009/09/189166710</link>
		<comments>http://www.elasticspace.com/2009/09/189166710#comments</comments>
		<pubDate>Wed, 16 Sep 2009 06:40:04 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[photo]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/189166710</guid>
		<description><![CDATA[BBC &#8211; Archive &#8211; Tomorrow&#8217;s World]]></description>
			<content:encoded><![CDATA[	<p><img src="http://designevidence.tumblr.com/photo/1280/189166710/1/tumblr_kq1x6tXfkY1qzgvmq" alt=""/></p>
<p><a href="http://www.bbc.co.uk/archive/tomorrowsworld/">BBC &#8211; Archive &#8211; Tomorrow&#8217;s World</a></p>

 ]]></content:encoded>
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		<item>
		<title></title>
		<link>http://www.elasticspace.com/2009/09/188733587</link>
		<comments>http://www.elasticspace.com/2009/09/188733587#comments</comments>
		<pubDate>Tue, 15 Sep 2009 19:44:40 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://designevidence.tumblr.com/post/188733587</guid>
		<description><![CDATA[Nearness explores interacting without touching.]]></description>
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    <p>Nearness explores interacting without touching.</p></p>

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		<title></title>
		<link>http://www.elasticspace.com/2009/09/184041818</link>
		<comments>http://www.elasticspace.com/2009/09/184041818#comments</comments>
		<pubDate>Wed, 09 Sep 2009 23:51:49 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[video]]></category>

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		<description><![CDATA[Matt Webb &#8220;Scientific fiction&#8221; (Lift09 EN) on Vimeo &#8220;The relationship between science-fiction and design is rich and pretty straight-forward, as explained by UK designer Matt Webb. Starting from examples of believable &#8220;scientific fiction&#8221;, he describes how he implements this sort of thinking into a design process to create original prototypes.&#8221;]]></description>
			<content:encoded><![CDATA[	<p><object type="application/x-shockwave-flash" width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=5608406&#038;server=vimeo.com&#038;fullscreen=1&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=00ADEF"><param name="quality" value="best" /><param name="allowscriptaccess" value="always" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5608406&#038;server=vimeo.com&#038;fullscreen=1&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=00ADEF" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=5608406&#038;server=www.vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=00ADEF&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
    <p>Matt Webb &#8220;Scientific fiction&#8221; (Lift09 EN) on Vimeo</p><br />
<p>&#8220;The relationship between science-fiction and design is rich and pretty straight-forward, as explained by UK designer Matt Webb. Starting from examples of believable &#8220;scientific fiction&#8221;, he describes how he implements this sort of thinking into a design process to create original prototypes.&#8221;</p></p>

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