Research

Author Archives: Timo

Olars: physical toy inspired by karl sims evolved creatures

A lovely piece of work by Lars M. Vedeler and Ola Vågsholm from the Tangible Interactions course at The Oslo School of Architecture & Design: Olars is an electronic interactive toy inspired by Karl Sims’ evolved virtual creatures. Having thousands of varieties in movement and behaviour by attaching different geometrical limbs, modifying the angle of [...]
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Graphical data fiction

Sumedecina and Graphical data fiction.
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Chronocyclegraph of bricklaying

By Frank Gilbreth (1912) Via lecture 4: traces at light matters.
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The future is Movie OS

Still from the film xXx from Mark Coleran’s portfolio. The idea that Apple is grasping at real-life objects because they support effective visual storytelling is very interesting: In Movie OS, visual storytelling is used to make the system’s important, critical reaction to a user’s action abundantly clear. In Movie OS, you know if you’re logging into [...]
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Sun visualisation using pinhole cameras

Sun’s path June to December Via Tom Armitage.
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Negotiating futures. Design fiction

Swiss Design Network Conference 2010: Designers see the world not simply as it is, but rather as it could be. In this perspective, the world is a laboratory to explore the contingency of the existing and the thinking in options. Imaginations of the contra factual are a key source for the creation of alternative political, [...]
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Proximity payments

YouTube – The new PayPal iPhone app seems to use the Bump API to match up two physical gestures and make a payment. (I even like their tacky faux-anthropology video). And Square has just announced their payment app for the iPad.
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CCD and computational photography

A few links on imaging and computation: I’ve concluded that the promise of RFID was eclipsed by another technology out there that’s poised to become more and more disruptive, not only to RFID, but to a host of technologies, and that’s the CCD. from CCD by Joe Gregorio. Via BERG. Cameras might allow a photographer [...]
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Practising tomorrows

It takes ubiquitous computing as a significant case study because the future orientation practised in ubiquitous computing research and development is emblematic of the perpetual technological forecasting in which humanity engages. “Practising tomorrows? Ubiquitous computing and the politics of anticipation” a PhD by Sam Kinsley. via Anne
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The Films of Charles & Ray Eames

“While Charles & Ray were frequently contracted by corporations like Polaroid, Westinghouse, and IBM, they never made films on demand. Nearly all their films represent a symbiotic relationship between the artist and the client, and they only made films when there was genuine interest. Witness Westinghouse ABC (1965), which is essentially a montage of the [...]
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3D secret – hidden pictures

Beautiful new exploratory game for the Nintendo DS, that uses the front-facing camera and face tracking to calculate a perspective that renders like a window on a new world. DSi「立体かくし絵 アッタコレダ. Via BERG
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Curious Displays

Curious Displays by Julia Yu Tsao
Posted in Film, Media, Ubicomp, video | 2 Comments

Denisa Kera & Jimmy Loizeau

Denisa Kera & Jimmy Loizeau: 18:46 in The Futurity Long Conversation.
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Augmented (hyper)Reality

Augmented (hyper)Reality by Keiichi Matsuda The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it. A film [...]
Posted in Film, Information design, video | Tagged , , | 3 Comments

Parisian Love

New Google ad: Parisian Love.
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