Research

Monthly Archives: August 2009

Moléculaire is a molecular 3D food printer that takes the marriage of science and cooking to a new level.
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The new directions that I am looking at revolve around the idea of simulation. My last post looked at how construction and fabrication technologies are used to simulate the elements of building construction and use. In entertainment design the elements of space are a means to a different end – the simulation of experience. As [...]
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The technique has clearly some disadvantages – it is for example hard to make subtle movements and deal with details and many elements at the same time. However, it seems especially suited for 3D motion sketching, since this often requires a lot of time and skills to do on a computer. Sketching in time | Navimation [...]
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Videos in User-System Interaction

Link: Videos in User-System Interaction
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Thesis 25: Everyware has already staked a claim on our visual imaginary, which in turn exerts a surprising influence on the development of technology. p93 in Everyware: The dawning age of ubiquitous computing | A book by Adam Greenfield
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The idea of using an existing character to fill out the design thinking exercises may not produce better design, but it may produce more effective design communication. Pastiche, Scenarios, Design, Communication
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Communicating UX Through Video: 2. Concepting

Link: Communicating UX Through Video: 2. Concepting
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chris woebken : Ikki futures

Link: chris woebken : Ikki futures
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Back To The Futures on VHS Tape “These sorts of things should be required viewing for anyone who gets into the racket of trying to communicate their vision of possible near futures. Observing tried techniques for expression of sometimes tricky ideas is a quite useful approach to the communication craft. Talking heads combined with described scenarios? [...]
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