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Monthly Archives: June 2009
What Schulze says is that design has invent, to create new ways of doing things, and to contribute to culture. (via Slide 4 of 44 (Scope at reboot11, Matt Webb, S&W) )
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iHologram – iPhone application “The iHologram app was not real. It was an illustration of an idea I had which I believe could work with the technology (combining anamorphosis and motion sensing). Unfortunately I’m just an ideas person, and I can show how things should look, but I’m no hardcore programmer.”
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Olinda is the first step of this exploration with home digital radio. A small number of fully functioning prototypes show that it’s possible to design social, Web-like experiences using industry standard DAB chip-sets, and conventional manufacturing techniques. We hope this project provokes as many thoughts for you as it has done for us Olinda (Schulze [...]
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Nokia remade offers a realistic and beautiful interpretation of upcycling and a tangible starting point for discussion.
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Homes of the future will have rooms akin to this illustration into which a user can immerse all sensory apparatuses. (via Paleo-Future – Paleo-Future Blog – Media Room of the Future (1979))
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Paleo-Future Blog
Link: Paleo-Future Blog A look into the future that never was
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Morph is a concept demonstrating some of the possibilities nanotechnologies might enable in future communication devices.
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Aurora is a concept video exploring one possible future user experience for the Web, created by Adaptive Path as part of the Mozilla Labs concept series.
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Article on Apple concept designs from Japanese magazine “Axis” – Autum 1991 (from zacislost)
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It’s interesting to see how most of these notions have by now been implemented, either by Apple itself or by various other hard and software providers. Apple’s 1987 Vision for the Future, It’s Here « NDNL
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Why didn’t Philips’ Visions of the Future turn into winning products? Design_at_the_edge: Vision of the future- just dreams?
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